From: Ville Syrjälä <[email protected]>
Kill the silly DRAIN_LATENCY_PRECISION_* defines and just use the raw
number instead.
v2: Move the sprite 32/16 -> 16/8 preision multiplier
change to another patch (Jesse)
Reviewed-by: Jesse Barnes <[email protected]>
Signed-off-by: Ville Syrjälä <[email protected]>
---
drivers/gpu/drm/i915/i915_reg.h | 4 ----
drivers/gpu/drm/i915/intel_pm.c | 12 ++++--------
2 files changed, 4 insertions(+), 12 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index d8a0205..230320b 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -4166,10 +4166,6 @@ enum skl_disp_power_wells {
#define DSPFW_PLANEA_WM1_HI_MASK (1<<0)
/* drain latency register values*/
-#define DRAIN_LATENCY_PRECISION_8 8
-#define DRAIN_LATENCY_PRECISION_16 16
-#define DRAIN_LATENCY_PRECISION_32 32
-#define DRAIN_LATENCY_PRECISION_64 64
#define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 *
(pipe))
#define DDL_CURSOR_PRECISION_HIGH (1<<31)
#define DDL_CURSOR_PRECISION_LOW (0<<31)
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index efbcfef..0f0281a 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -728,11 +728,9 @@ static bool vlv_compute_drain_latency(struct drm_crtc
*crtc,
entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
if (IS_CHERRYVIEW(dev))
- *prec_mult = (entries > 32) ? DRAIN_LATENCY_PRECISION_16 :
- DRAIN_LATENCY_PRECISION_8;
+ *prec_mult = (entries > 32) ? 16 : 8;
else
- *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
- DRAIN_LATENCY_PRECISION_32;
+ *prec_mult = (entries > 128) ? 64 : 32;
*drain_latency = (64 * (*prec_mult) * 4) / entries;
if (*drain_latency > DRAIN_LATENCY_MASK)
@@ -758,8 +756,7 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
int drain_latency;
enum pipe pipe = intel_crtc->pipe;
int plane_prec, prec_mult, plane_dl;
- const int high_precision = IS_CHERRYVIEW(dev) ?
- DRAIN_LATENCY_PRECISION_16 : DRAIN_LATENCY_PRECISION_64;
+ const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
@@ -957,8 +954,7 @@ static void valleyview_update_sprite_wm(struct drm_plane
*plane,
int plane_prec;
int sprite_dl;
int prec_mult;
- const int high_precision = IS_CHERRYVIEW(dev) ?
- DRAIN_LATENCY_PRECISION_16 : DRAIN_LATENCY_PRECISION_64;
+ const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
sprite_dl = I915_READ(VLV_DDL(pipe)) &
~(DDL_SPRITE_PRECISION_HIGH(sprite) |
(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
--
2.0.5
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