On Friday 06 March 2015 12:49 AM, [email protected] wrote:
From: Ville Syrjälä <[email protected]>Kill the silly DRAIN_LATENCY_PRECISION_* defines and just use the raw number instead. v2: Move the sprite 32/16 -> 16/8 preision multiplier change to another patch (Jesse)
Can this be merged with the previous patch? Also the comments on the patch "[PATCH v2 01/12] drm/i915: Reduce CHV DDL multiplier to 16/8" holds good here also. Thanks and Regards, Arun R Murthy ------------------- _______________________________________________ Intel-gfx mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/intel-gfx
