On Fri, Sep 11, 2015 at 06:44:26PM -0700, Vivek Kasireddy wrote: > From: Vivek Kasireddy <[email protected]> > > Currently, fb objects with rotated views are ignored while pinning. Therefore, > include the rotated view type and use the view size instead of the object's > size to determine if it is fenceable. And, look at the view and its offset > while writing and pinning to the fence registers. > > Cc: Tvrtko Ursulin <[email protected]> > Cc: Joonas Lahtinen <[email protected]> > Cc: Matthew D Roper <[email protected]> > Signed-off-by: Vivek Kasireddy <[email protected]>
No. The fenceable decision needs only be made on the vma, which can be separate for rotated views, partial views etc. As usual I have such a patch... -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/intel-gfx
