On Thu, Oct 15, 2015 at 02:02:24PM +0200, Daniel Vetter wrote:
> On Thu, Oct 15, 2015 at 12:18:41PM +0100, Tvrtko Ursulin wrote:
> > 
> > On 14/10/15 17:29, [email protected] wrote:
> > >From: Ville Syrjälä <[email protected]>
> > >
> > >In case we have multiple different rotated views into the same object,
> > >each one may need its own vma due to being of different sizes. So don't
> > >treat all rotated views as equal.
> > >
> > >Signed-off-by: Ville Syrjälä <[email protected]>
> > >---
> > >  drivers/gpu/drm/i915/i915_gem_gtt.h | 2 ++
> > >  1 file changed, 2 insertions(+)
> > >
> > >diff --git a/drivers/gpu/drm/i915/i915_gem_gtt.h 
> > >b/drivers/gpu/drm/i915/i915_gem_gtt.h
> > >index caa182f..68de734 100644
> > >--- a/drivers/gpu/drm/i915/i915_gem_gtt.h
> > >+++ b/drivers/gpu/drm/i915/i915_gem_gtt.h
> > >@@ -553,6 +553,8 @@ i915_ggtt_view_equal(const struct i915_ggtt_view *a,
> > >
> > >   if (a->type != b->type)
> > >           return false;
> > >+  if (a->type == I915_GGTT_VIEW_ROTATED)
> > >+          return !memcmp(&a->rotated, &b->rotated, sizeof(a->rotated));
> > >   if (a->type == I915_GGTT_VIEW_PARTIAL)
> > >           return !memcmp(&a->partial, &b->partial, sizeof(a->partial));
> > >   return true;
> > 
> > This is where anonymous union causes problems since you have to build a
> > switch statement before memcmp while the original goal was for memcmp to
> > elegantly avoid that.
> 
> Yup, mentioned the same on irc. I much prefer we do the memcmp on type !=
> NORMAL, to avoid mistakes when adding more views in the future.

I just dislike the .partial. extra stuff all over. But whatever, it's a
minor detail in my book. We can go with the non-anon union if people
prefer that.

-- 
Ville Syrjälä
Intel OTC
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