Chris Wilson <[email protected]> writes:

> After a GPU reset, we want to replay our queue of requests. However, the
> GPU reset clobbered the state and we only fixup the state for the
> guitly

s/guitly/guilty.

Reviewed-by: Mika Kuoppala <[email protected]>

> request - and engines deemed innocent we try to leave untouched so that
> we recover as completely as possible. However, we need to clear the sw
> tracking of the ELSP ports even for innocent requests, so move the clear
> to the common path of init_hw (from reset_hw).
>
> Reported-by: Mika Kuoppala <[email protected]>
> Signed-off-by: Chris Wilson <[email protected]>
> Cc: Mika Kuoppala <[email protected]>
> ---
>  drivers/gpu/drm/i915/intel_lrc.c | 9 +++++----
>  1 file changed, 5 insertions(+), 4 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_lrc.c 
> b/drivers/gpu/drm/i915/intel_lrc.c
> index 0ea992ba2723..936f6f63f626 100644
> --- a/drivers/gpu/drm/i915/intel_lrc.c
> +++ b/drivers/gpu/drm/i915/intel_lrc.c
> @@ -1242,8 +1242,12 @@ static int gen8_init_common_ring(struct 
> intel_engine_cs *engine)
>  
>       intel_engine_init_hangcheck(engine);
>  
> -     if (!execlists_elsp_idle(engine))
> +     /* After a GPU reset, we may have requests to replay */
> +     if (!execlists_elsp_idle(engine)) {
> +             engine->execlist_port[0].count = 0;
> +             engine->execlist_port[1].count = 0;
>               execlists_submit_ports(engine);
> +     }
>  
>       return 0;
>  }
> @@ -1318,10 +1322,7 @@ static void reset_common_ring(struct intel_engine_cs 
> *engine,
>               memset(&port[1], 0, sizeof(port[1]));
>       }
>  
> -     /* CS is stopped, and we will resubmit both ports on resume */
>       GEM_BUG_ON(request->ctx != port[0].request->ctx);
> -     port[0].count = 0;
> -     port[1].count = 0;
>  
>       /* Reset WaIdleLiteRestore:bdw,skl as well */
>       request->tail = request->wa_tail - WA_TAIL_DWORDS * sizeof(u32);
> -- 
> 2.9.3
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