mhm yeah, im a fuckin genius... there ya go again http://www.esnips.com/web/fallout3on965
On 28 Sty, 12:04, kilban3 <[email protected]> wrote: > grabbed some for you, low settings (except actors, objects and items > lod distances, they just have to be increased for reasonable gameplay; > if you can call playing on this chipsed reasonable of course :D) > without specular pass, no heads and no decals .ini tweaks > some of the scenes are grabbed twice with and without "tlb" command > (which toggles ambient, specular and diffuse passes), to show the > difference in scene output render and the fps gain > as you can see, even on low settings f3 looks pretty ok, fps is > dramatically low tho > without multipass you can fight in small locations with over 20fps > (which seems extra smooth after walkin around in open space :D), but > the scene's mood changes drastically due to lighting > in extra small locations fps hits the sync limit > also you can notice some bugs there, i have no idea what's the reason > and didn't even try to fix them, hoping that new drivers would come > with _fallout3 profile and fix all bugs > > the game ini itself can be tweaked in much deeper degree (lod lvels > for all objects, terrain, effects etc) which gives extra performance, > but mine was so screwed i lost control over it and suffered a lot of > crashes, so i reverted back to original and repeated only basic > neccessary tweaks > > all those hints come from fallout3 discussion on oldblivion project > forums > > anyway, here are the screenies, hope this host works... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
