grabbed some for you, low settings (except actors, objects and items lod distances, they just have to be increased for reasonable gameplay; if you can call playing on this chipsed reasonable of course :D) without specular pass, no heads and no decals .ini tweaks some of the scenes are grabbed twice with and without "tlb" command (which toggles ambient, specular and diffuse passes), to show the difference in scene output render and the fps gain as you can see, even on low settings f3 looks pretty ok, fps is dramatically low tho without multipass you can fight in small locations with over 20fps (which seems extra smooth after walkin around in open space :D), but the scene's mood changes drastically due to lighting in extra small locations fps hits the sync limit also you can notice some bugs there, i have no idea what's the reason and didn't even try to fix them, hoping that new drivers would come with _fallout3 profile and fix all bugs the game ini itself can be tweaked in much deeper degree (lod lvels for all objects, terrain, effects etc) which gives extra performance, but mine was so screwed i lost control over it and suffered a lot of crashes, so i reverted back to original and repeated only basic neccessary tweaks all those hints come from fallout3 discussion on oldblivion project forums
anyway, here are the screenies, hope this host works... http://www.esnips.com/web/fallout3on965 --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
