1 more suggestion or... not really a suggestion because everyone know
the method already.
i am using "-dxlevel 80 +mat_forcehardwaresync 0" with swiftshader.
Also i set all video setting to low, portal render depth = 1, and
close all unnecessary programs. It still playable ^^

my swiftshader setting:
[Capabilities]
PixelShaderVersion=10
VertexShaderVersion=10
TextureMemory=512

[Caches]
VertexRoutineCacheSize=1024
PixelRoutineCacheSize=1024
SetupRoutineCacheSize=1024
VertexCacheSize=64

[Quality]
TextureSampleQuality=1
MipmapQuality=0
PerspectiveQuality=2
TranscendentalPrecision=2

[Processor]
ThreadCount=2
EnableSSE2=1
EnableSSE3=1
EnableSSSE3=1

[Testing]
DisableServer=0
KeepSystemCursor=1
ForceWindowed=0
DisableTexturing=0
ComplementaryDepthBuffer=0
QuadLayoutDepthBuffer=0
PostBlendSRGB=0

My spec: Vista, Core2Duo1.66ghz, 1Gb ram, gma950

and i have a question also:
without swiftshader, at 1st time i can play portal normally, 2nd, 3rd
time it can only play about 30 minutes then crash, 4th times ... ..
just 10 second then the whole screen goes black and need restart and
that's why i using swiftshader, any solution for the problems i
facing? Tq ^^
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