Meh I didn't bother to notice if water reflected in HL2 (the 360 version at least). But all the Source engine games I played showed most objects that should reflect, not reflecting at all (such as shiny metal or mirrors). Noticed this especially in HL2 and L4D (360 versions).
On Jul 8, 9:45 am, Terrry Toledo <[email protected]> wrote: > with Source water, you can set it to "Reflect everything" which makes > water an advanced mirror! > > On Jul 7, 6:30 pm, Espionage724 <[email protected]> wrote: > > > > > my Wii is having issues so it won't load the vid for me.... > > > Anyway I had CS 1.6 I always ran it in OpenGL mode and it worked fine. > > Idk if you tried this or not though... > > > If you did then I guess try DX mode. Only downside is that Xfire > > doesn't work in DX mode and from what I heard you loose certain > > graphics features (I havent noticed though) > > > Also as an unrelated note, anyone else notice that Source (advanced > > game engine for games like L4D, CS:S, etc) doesn't have reflections? > > Kinda surprises me a bit... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
