The source engine is very old, 5 years old now. it's not comparable to engines like cod4, crysis etc.. if you look at the water quality on cod4, it's very bad hardly reflects if at all. but the metals and weapons reflect nicely
On Jul 8, 2:51 am, Espionage724 <[email protected]> wrote: > Meh I didn't bother to notice if water reflected in HL2 (the 360 > version at least). But all the Source engine games I played showed > most objects that should reflect, not reflecting at all (such as shiny > metal or mirrors). Noticed this especially in HL2 and L4D (360 > versions). > > On Jul 8, 9:45 am, Terrry Toledo <[email protected]> wrote: > > > > > with Source water, you can set it to "Reflect everything" which makes > > water an advanced mirror! > > > On Jul 7, 6:30 pm, Espionage724 <[email protected]> wrote: > > > > my Wii is having issues so it won't load the vid for me.... > > > > Anyway I had CS 1.6 I always ran it in OpenGL mode and it worked fine. > > > Idk if you tried this or not though... > > > > If you did then I guess try DX mode. Only downside is that Xfire > > > doesn't work in DX mode and from what I heard you loose certain > > > graphics features (I havent noticed though) > > > > Also as an unrelated note, anyone else notice that Source (advanced > > > game engine for games like L4D, CS:S, etc) doesn't have reflections? > > > Kinda surprises me a bit...- Hide quoted text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
