Call of duty, halo...

On Wed, Jul 8, 2009 at 9:13 PM, Terrry Toledo <[email protected]>wrote:

>
> BTW, the Source Engine may have been released in 2004, but Valve had
> added incremental updates to the engine itself, making it not-so-
> obsolete. Like adding HDR and better AI. You can Wikipedia this.
>
> Although I do agree that it does not look as sweet as today's next-gen
> engines, (Unreal Engine 3, CryEngine 2... etc)
>
> On Jul 8, 7:21 pm, Dragonsla <[email protected]> wrote:
>  > I am on 7.15.10.1608 modded drivers, should I try another driver?
> > I am running it on SW Graphics because openGL shows blank menu options
> > and D3D crashes the game!
> >
> > On Jul 7, 9:30 pm, Espionage724 <[email protected]> wrote:
> >
> > > my Wii is having issues so it won't load the vid for me....
> >
> > > Anyway I had CS 1.6 I always ran it in OpenGL mode and it worked fine.
> > > Idk if you tried this or not though...
> >
> > > If you did then I guess try DX mode. Only downside is that Xfire
> > > doesn't work in DX mode and from what I heard you loose certain
> > > graphics features (I havent noticed though)
> >
> > > Also as an unrelated note, anyone else notice that Source (advanced
> > > game engine for games like L4D, CS:S, etc) doesn't have reflections?
> > > Kinda surprises me a bit...
> >
>

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