I have Windows 7 32bit, using AngelicTears' modded drivers posted
above

I have an Intel Centrino Duo 2.0ghz, 2 gigs of ram, and an intel 945gm
with 128 vram?

CSS runs with 800x600 resolution at about 30-60 fps outdoors in
de_dust2, 50-80ish indoors, and it drops down to 24 fps during
particularly big fight scenes.

The reason for the large gap is because, for me, it really depends on
the number of people in a server. Low amounts of people equals
excellent playability. A full server means low fps, but usually
playable enough.

Now that's just one, medium-small map. Other maps lilke de_aztec and
cs_italy runs a little bit laggier. many other maps and gun game maps
lag like hellllllll. Less-detailed maps, (like scoutknivez) runs at
60-90 fps.

That is because I run CSS with my custom config file which lowers most
but not all of CSS's pretty graphics to a bare minimum. There's also
commands in there that increases performance without dropping eye-
candy.

I'll post my config file up, with instructions, if you want it.

As for Battlefield Vietnam, I find some parts of the maps lag to below
20 fps for my laptop, when I am looking at large fields and far-away
things. The farther away things are, the lower my fps.

Hope to see you online, mate!

On Jul 9, 4:06 pm, Kyuuketsuki <[email protected]> wrote:
> Thank you so much. can some one tell me if the default maps on counter
> strike source playable with my specs? whats fps should i expect?
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