Damn, I was gonna try serious sam HD =/. So how do you activate that?
using 3DA?

On Apr 14, 6:57 pm, Espionage724 <[email protected]> wrote:
> The 950GMA can support Vertex Shaders 3.0 but only in Software mode.
> It can only process Pixel Shaders 2.0 though in hardware. So the
> 950GMA isn't a true Shader Model 2 card even. All the vertex shaders
> are done in Software, and most games don't work well with that...
>
>
>
>
>
> On Wed, Apr 14, 2010 at 5:40 AM, Gerard <[email protected]> wrote:
> > I don't know if they have it wrong, but Notebook check says that the
> > GMA 950 supports SM 3.0?
>
> > INTEL GRAPHICS MEDIA ACCELERATOR (GMA) 950
>
> > The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950)
> > is an integrated (onboard) graphic chip on the Mobile Intel 945Gx
> > chipset for Intel processors. It is a faster clocked version of the
> > GMA 900 and does not support hardware T&L (Transform & Lightning)
> > calculations (which is required for some games). Compared to the GMA
> > 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2
> > HD Streams simultaneously.
>
> > Linky:http://www.notebookcheck.net/Intel-Graphics-Media-Accelerator-950.217...
>
> > Is this new or something?
>
> > --
> > INTEL 9xx SOLDIERS SANS FRONTIERS
>
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> --
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