I thought Shader Model meant a combination of pixel and vertex shaders
with a number. So a card could only be SM2.0 if it supported Pixel and
Vertex Shaders 2.0.

On Thu, Apr 15, 2010 at 7:51 AM, gma3100 <[email protected]> wrote:
> i think he meant shader model 3.0 which is shader pixel 3.0
> typo :D
>
> On Apr 15, 5:11 pm, Faiz Ahmed <[email protected]> wrote:
>> serious sam 1 n 2 run in my machine w/o anything. XP+1 gb ram+original
>> drivers+945+ dual core 2.0.
>> runs smooth at the highest setting
>>
>> On Wed, Apr 14, 2010 at 5:59 PM, Arief Utama <[email protected]>wrote:
>>
>> > maybe that's new GMA....
>> > i read after 950GM, have an new series.....
>>
>> > On 4/14/10, x3100owner <[email protected]> wrote:
>> > > it support pixel shader 2.0 in hardware
>> > > it support vetex shader 3.0 too but its emulated by software or its
>> > > just a fake vertex shader
>>
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>>
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