Hi,

I just downloaded the driver and noticed two things:
- the readme doesn't contain any hints that it is 1.1E (it just reads
"[...]downloading Intel GMA950 Modded Driver V1.1[...]" - maybe you
could add a small remark there :)
- it doesn't install on a GMA 965 (aka X3100). Although it is obvious
because it is a driver specifically for the 950, I wondered whether
you could tell me what to change to install it on a X3100.

I'd really like to try it on this one - even if just for the fun of
it :)

On Jun 23, 9:12 pm, AngelicTears <[email protected]> wrote:
> as promise , an update for V1.1 have been finished and available for
> download, links provided below...
> some of the key features of V1.1E are:
>
> - theoretically full openGL support / partial BUT with bug free by
> alternating the openGL device to use ig4dev32.dll instead of
> ig4icd32.dll
> - partial CPU load balancing for vertex shader
> - improved version of pixel renderer coding than V1.1
> - fixed : device id bug which cause most of the lag issues reporting
> since the creation of V1.0 and V1.1 (thanks to tribaljet for making me
> noticing this)
> - fixed : improve compatibility by making 2 device working with out
> conflict (GMA virtual and main device display)
> - even smaller driver footprint installs and resides in OS (user mode)
> - some cases, improve IO on mobo, HDD transfer speed and PCI-E bus
> (thanks to tribaljet for reporting this)
> - minor code update taken from an earlier release of V1.2
> - fully support for addgame reg value "2"
> - cleaner structure inf
> - performance may vary according to CPU, but compatibility is improved
> a lot since the V1.1, 98% without crash or etc
>
> here's the link ^^ :
>
> [mediafire]
>  http://www.mediafire.com/?mikym2m2w0j
>
> [mirror : Rapidshare]http://rapidshare.com/files/402092438/GMA_Mod_V1.1E.rar
>
> V1.2 inf file are also available for download for those who interested
> on comparison, previewing  or etc..
> here's the file..
>
> http://www.mediafire.com/?mudzlijal0k
>
> enjoy gaming everyone ^^
> reports are welcome here....any bugs and problems can be address here,
> patches and fixes maybe released according to problems or performance
> drops..

-- 
9xx SOLDIERS SANS FRONTIERS

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