I second that too :)

On Jun 23, 10:09 pm, uncleferassi <[email protected]> wrote:
> Oh ok thx.
>
> We should seriously sign a petition for AngelicTears to stay in the
> group.lol
>
> On Jun 23, 1:07 pm, FrozenLord <[email protected]>
> wrote:
>
>
>
> > Let me quote from the readme: "*Notes*
> > If u already installed the GMA Win7 Modded Driver V1.0 b4, kindly
> > directly run setup.exe for the
> > installation to begin.."
>
> > So yes, you can directly install it without uninstalling the currently
> > installed 1.1.
>
> > On Jun 23, 10:01 pm, uncleferassi <[email protected]> wrote:
>
> > > Another thought:
> > > Can you install over the your 1.1 driver or do you have to uninstall
> > > it?
>
> > > On Jun 23, 12:59 pm, uncleferassi <[email protected]> wrote:
>
> > > > AngelicTears......(weep)
> > > > DON'T LEAVE THE GROUP!!!!!!!!!!!!! :D
>
> > > > On Jun 23, 12:40 pm, Espionage724 <[email protected]> wrote:
>
> > > > > I now have a reason to install windows 7 on my 950GMA laptop :D
>
> > > > > On Wed, Jun 23, 2010 at 3:36 PM, tribaljet <[email protected]> 
> > > > > wrote:
> > > > > > Great man :) I already downloaded it but haven't installed yet 
> > > > > > because
> > > > > > I'm doing a large download.
> > > > > > FrozenLord did make a good point, both the driver name as well as 
> > > > > > the
> > > > > > readme could reflect the change.
> > > > > > You mentioned V1.1E can be installed on top of V1.1 without
> > > > > > uninstalling, right?
> > > > > > And the driver is supposed to perform better than V1.1 in all 
> > > > > > aspects?
>
> > > > > > On Jun 23, 8:12 pm, AngelicTears <[email protected]> wrote:
> > > > > >> as promise , an update for V1.1 have been finished and available 
> > > > > >> for
> > > > > >> download, links provided below...
> > > > > >> some of the key features of V1.1E are:
>
> > > > > >> - theoretically full openGL support / partial BUT with bug free by
> > > > > >> alternating the openGL device to use ig4dev32.dll instead of
> > > > > >> ig4icd32.dll
> > > > > >> - partial CPU load balancing for vertex shader
> > > > > >> - improved version of pixel renderer coding than V1.1
> > > > > >> - fixed : device id bug which cause most of the lag issues 
> > > > > >> reporting
> > > > > >> since the creation of V1.0 and V1.1 (thanks to tribaljet for 
> > > > > >> making me
> > > > > >> noticing this)
> > > > > >> - fixed : improve compatibility by making 2 device working with out
> > > > > >> conflict (GMA virtual and main device display)
> > > > > >> - even smaller driver footprint installs and resides in OS (user 
> > > > > >> mode)
> > > > > >> - some cases, improve IO on mobo, HDD transfer speed and PCI-E bus
> > > > > >> (thanks to tribaljet for reporting this)
> > > > > >> - minor code update taken from an earlier release of V1.2
> > > > > >> - fully support for addgame reg value "2"
> > > > > >> - cleaner structure inf
> > > > > >> - performance may vary according to CPU, but compatibility is 
> > > > > >> improved
> > > > > >> a lot since the V1.1, 98% without crash or etc
>
> > > > > >> here's the link ^^ :
>
> > > > > >> [mediafire]
> > > > > >>  http://www.mediafire.com/?mikym2m2w0j
>
> > > > > >> [mirror : 
> > > > > >> Rapidshare]http://rapidshare.com/files/402092438/GMA_Mod_V1.1E.rar
>
> > > > > >> V1.2 inf file are also available for download for those who 
> > > > > >> interested
> > > > > >> on comparison, previewing  or etc..
> > > > > >> here's the file..
>
> > > > > >>http://www.mediafire.com/?mudzlijal0k
>
> > > > > >> enjoy gaming everyone ^^
> > > > > >> reports are welcome here....any bugs and problems can be address 
> > > > > >> here,
> > > > > >> patches and fixes maybe released according to problems or 
> > > > > >> performance
> > > > > >> drops..
>
> > > > > > --
> > > > > > 9xx SOLDIERS SANS FRONTIERS
>
> > > > > --
> > > > > Espionage724 Has A Signature...

-- 
9xx SOLDIERS SANS FRONTIERS

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