>From what I checked out in the source engine files, its not even using
a native OpenGL render, because it still refers to the shaderapidx9
file when you look at mat_info

On Sat, Jul 31, 2010 at 8:02 PM, THEfog . <[email protected]> wrote:
> Macs natively run source games terribly, jump on toms hardware and they have
> some comparison charts on there that are astonishing, macs really have a
> long way to go before they can match windows machines in performance in any
> 3D game.
>
> THEfog
>
> On 01/08/2010 9:25 AM, "Namige" <[email protected]> wrote:
>
> Yeh, exactly I'm not much of a PC gamer anymore. The most intensive
> game I play is Half life 2 Episode 2 and that can be maxed out on a
> 9400M let alone a 320M. So it's like wasting extra cash on more
> powerful hardware you don't need. And Tribaljet, you've really sumed
> up what I was going to say, thanks
>
> On Jul 31, 10:38 pm, tribaljet <[email protected]> wrote:
>> lolattheotherguy, there are people ...
>
>> > > > - Show quoted text -- Hide quoted text -
>
>>
>> - Show quoted text -
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>



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