>From what I checked out in the source engine files, its not even using a native OpenGL render, because it still refers to the shaderapidx9 file when you look at mat_info
On Sat, Jul 31, 2010 at 8:02 PM, THEfog . <[email protected]> wrote: > Macs natively run source games terribly, jump on toms hardware and they have > some comparison charts on there that are astonishing, macs really have a > long way to go before they can match windows machines in performance in any > 3D game. > > THEfog > > On 01/08/2010 9:25 AM, "Namige" <[email protected]> wrote: > > Yeh, exactly I'm not much of a PC gamer anymore. The most intensive > game I play is Half life 2 Episode 2 and that can be maxed out on a > 9400M let alone a 320M. So it's like wasting extra cash on more > powerful hardware you don't need. And Tribaljet, you've really sumed > up what I was going to say, thanks > > On Jul 31, 10:38 pm, tribaljet <[email protected]> wrote: >> lolattheotherguy, there are people ... > >> > > > - Show quoted text -- Hide quoted text - > >> >> - Show quoted text - > > -- > 9xx SOLDIERS SANS FRONTIERS > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Acer TravelMate 2480 GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
