You said about right. It's absurd the prices we have to pay for 8 core
or more cpus right now :S I kinda had high hopes for Via, but it's a
very specific market segment, that a couple months ago was faster than
all Intel and Amd cpus with that specific use in mind.

About PCs and consoles, this vid explains quite well the market delay
on tech advances: http://www.youtube.com/watch?v=2WJG14uLA3k

On Aug 4, 6:26 am, MAD_BEAST <[email protected]> wrote:
> My theory is based on what im expecting from the market...
>
> Without processors its impossible to bring development, without
> processors the world would be so different we woudlnt have what we
> have now, starting from medicine, communications, technology to gaming
> and every single aspect of modern eveolution.
>
> Based on that the entity with the power of building processors is the
> one with the power of evolution and the world has to walk behind of
> it, in my opinion Intel Corp is the most powerful and important group
> on earth becuase it has the power to make the world evolve as mauch as
> they want
>
> We all know that today we could have 16 cores on a CPU... but why
> there is no CPU like that available on the market?
>
> and probably the most important commercial alliance is Microsoft-
> Intel. why? becuase Microsoft and Intel set the parameters on the
> market of how strong commercial computers should be, todays computers
> are strong as much as these companies want simply cause their are the
> strongest on what they do and there is no other better than them... at
> least there is no other company  with that power
>
> Ok so this is all about THE MARKET which is in the end the engine of
> development
>
> Graphics wont stop evolving
>
> companies like EIDOS, CAPCOM, NAMCO, EA, UBISOFT, ROCKSTAR.. etc
> devolp games and release them to the market based on limitations they
> have limits like resources, budget and market requirements
>
> what about market requirements? companies have to develop games based
> on what the market needs, and when i say the market needs im not
> talking about what the markets wants im talking about for what the
> market is prepared to recieve, and here is when we start talking about
> the requirements, 5 years ago shader model 3.0 was the top of graphics
> (commercially) games like FEAR, CALL OF JUAREZ, JERICHO,UNREAL 3, GEAR
> OF WAR, etc were at the top of the standard.
>
> XBOX 360, PS3  and commercial GPU are the LIMIT OF THE GAMING MARKET.
> why are these the limit of the market? becuase ROCKSTAR and
> competitors simply cannot release to the market photo  realistic games
> that XBOX 360, PS3 and commercial GPUs are not prepared to run.
>
> If you compare FEAR with RED DEAD REDEMPTION you will notice that the
> difference is huge for the next couple of years games wont look much
> better than they look today, because PS3 and  XBOX 360 will stay on
> the market for a couple of years more and they are not capable of
> running anything better, XBOX 360 and PS3 LAG running RED DEAD
> REDEMPTION, CRYSIS didnt have the impact UBISOFT expected 2 years a go
> because the market wasnt prepared to recieve a game with those
> requiremtnts
>
> Both consoles and commercial GPUs are about to reach the limits of
> their capabilities, as i said before the graphics wont stop being
> developed but commercially we wont see many changes in the upcoming
> 2/3 years because the market is not prepared for anything better and
> companies have to respect the market or will crush down, thats why
> newst games look better on PC than PS3, because PS3 has determined
> hardware restrictions and cant be upgraded, but PCs can be upgraded
> and have a wider range, thats why these companies like ubisoft have to
> remake games like CRYSIS for consoles and CPU, releasing a stronger
> engine for the PC version and a weak version for consoles, becuase
> consoles are on the limit.
>
> As we could have 16 cores CPU we could also have photo realistic
> games, but we dont becuase the hardware companies wont realese
> everything they got to the market that could break the offer/demand
> rule and destabilize the market and the video games producers cant
> develop and release games that the market is not able to recieve
>
> there is a rythm in the market, the tempo of that rythm is set by the
> most  powerful companies
>
> and thats my theory about the upcoming 2 years of gaming.

-- 
9xx SOLDIERS SANS FRONTIERS

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