i totally agree with MAD_BEAST

On Aug 4, 10:36 am, tribaljet <[email protected]> wrote:
> You said about right. It's absurd the prices we have to pay for 8 core
> or more cpus right now :S I kinda had high hopes for Via, but it's a
> very specific market segment, that a couple months ago was faster than
> all Intel and Amd cpus with that specific use in mind.
>
> About PCs and consoles, this vid explains quite well the market delay
> on tech advances:http://www.youtube.com/watch?v=2WJG14uLA3k
>
> On Aug 4, 6:26 am, MAD_BEAST <[email protected]> wrote:
>
> > My theory is based on what im expecting from the market...
>
> > Without processors its impossible to bring development, without
> > processors the world would be so different we woudlnt have what we
> > have now, starting from medicine, communications, technology to gaming
> > and every single aspect of modern eveolution.
>
> > Based on that the entity with the power of building processors is the
> > one with the power of evolution and the world has to walk behind of
> > it, in my opinion Intel Corp is the most powerful and important group
> > on earth becuase it has the power to make the world evolve as mauch as
> > they want
>
> > We all know that today we could have 16 cores on a CPU... but why
> > there is no CPU like that available on the market?
>
> > and probably the most important commercial alliance is Microsoft-
> > Intel. why? becuase Microsoft and Intel set the parameters on the
> > market of how strong commercial computers should be, todays computers
> > are strong as much as these companies want simply cause their are the
> > strongest on what they do and there is no other better than them... at
> > least there is no other company  with that power
>
> > Ok so this is all about THE MARKET which is in the end the engine of
> > development
>
> > Graphics wont stop evolving
>
> > companies like EIDOS, CAPCOM, NAMCO, EA, UBISOFT, ROCKSTAR.. etc
> > devolp games and release them to the market based on limitations they
> > have limits like resources, budget and market requirements
>
> > what about market requirements? companies have to develop games based
> > on what the market needs, and when i say the market needs im not
> > talking about what the markets wants im talking about for what the
> > market is prepared to recieve, and here is when we start talking about
> > the requirements, 5 years ago shader model 3.0 was the top of graphics
> > (commercially) games like FEAR, CALL OF JUAREZ, JERICHO,UNREAL 3, GEAR
> > OF WAR, etc were at the top of the standard.
>
> > XBOX 360, PS3  and commercial GPU are the LIMIT OF THE GAMING MARKET.
> > why are these the limit of the market? becuase ROCKSTAR and
> > competitors simply cannot release to the market photo  realistic games
> > that XBOX 360, PS3 and commercial GPUs are not prepared to run.
>
> > If you compare FEAR with RED DEAD REDEMPTION you will notice that the
> > difference is huge for the next couple of years games wont look much
> > better than they look today, because PS3 and  XBOX 360 will stay on
> > the market for a couple of years more and they are not capable of
> > running anything better, XBOX 360 and PS3 LAG running RED DEAD
> > REDEMPTION, CRYSIS didnt have the impact UBISOFT expected 2 years a go
> > because the market wasnt prepared to recieve a game with those
> > requiremtnts
>
> > Both consoles and commercial GPUs are about to reach the limits of
> > their capabilities, as i said before the graphics wont stop being
> > developed but commercially we wont see many changes in the upcoming
> > 2/3 years because the market is not prepared for anything better and
> > companies have to respect the market or will crush down, thats why
> > newst games look better on PC than PS3, because PS3 has determined
> > hardware restrictions and cant be upgraded, but PCs can be upgraded
> > and have a wider range, thats why these companies like ubisoft have to
> > remake games like CRYSIS for consoles and CPU, releasing a stronger
> > engine for the PC version and a weak version for consoles, becuase
> > consoles are on the limit.
>
> > As we could have 16 cores CPU we could also have photo realistic
> > games, but we dont becuase the hardware companies wont realese
> > everything they got to the market that could break the offer/demand
> > rule and destabilize the market and the video games producers cant
> > develop and release games that the market is not able to recieve
>
> > there is a rythm in the market, the tempo of that rythm is set by the
> > most  powerful companies
>
> > and thats my theory about the upcoming 2 years of gaming.
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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