i totally agree with MAD_BEAST On Aug 4, 10:36 am, tribaljet <[email protected]> wrote: > You said about right. It's absurd the prices we have to pay for 8 core > or more cpus right now :S I kinda had high hopes for Via, but it's a > very specific market segment, that a couple months ago was faster than > all Intel and Amd cpus with that specific use in mind. > > About PCs and consoles, this vid explains quite well the market delay > on tech advances:http://www.youtube.com/watch?v=2WJG14uLA3k > > On Aug 4, 6:26 am, MAD_BEAST <[email protected]> wrote: > > > My theory is based on what im expecting from the market... > > > Without processors its impossible to bring development, without > > processors the world would be so different we woudlnt have what we > > have now, starting from medicine, communications, technology to gaming > > and every single aspect of modern eveolution. > > > Based on that the entity with the power of building processors is the > > one with the power of evolution and the world has to walk behind of > > it, in my opinion Intel Corp is the most powerful and important group > > on earth becuase it has the power to make the world evolve as mauch as > > they want > > > We all know that today we could have 16 cores on a CPU... but why > > there is no CPU like that available on the market? > > > and probably the most important commercial alliance is Microsoft- > > Intel. why? becuase Microsoft and Intel set the parameters on the > > market of how strong commercial computers should be, todays computers > > are strong as much as these companies want simply cause their are the > > strongest on what they do and there is no other better than them... at > > least there is no other company with that power > > > Ok so this is all about THE MARKET which is in the end the engine of > > development > > > Graphics wont stop evolving > > > companies like EIDOS, CAPCOM, NAMCO, EA, UBISOFT, ROCKSTAR.. etc > > devolp games and release them to the market based on limitations they > > have limits like resources, budget and market requirements > > > what about market requirements? companies have to develop games based > > on what the market needs, and when i say the market needs im not > > talking about what the markets wants im talking about for what the > > market is prepared to recieve, and here is when we start talking about > > the requirements, 5 years ago shader model 3.0 was the top of graphics > > (commercially) games like FEAR, CALL OF JUAREZ, JERICHO,UNREAL 3, GEAR > > OF WAR, etc were at the top of the standard. > > > XBOX 360, PS3 and commercial GPU are the LIMIT OF THE GAMING MARKET. > > why are these the limit of the market? becuase ROCKSTAR and > > competitors simply cannot release to the market photo realistic games > > that XBOX 360, PS3 and commercial GPUs are not prepared to run. > > > If you compare FEAR with RED DEAD REDEMPTION you will notice that the > > difference is huge for the next couple of years games wont look much > > better than they look today, because PS3 and XBOX 360 will stay on > > the market for a couple of years more and they are not capable of > > running anything better, XBOX 360 and PS3 LAG running RED DEAD > > REDEMPTION, CRYSIS didnt have the impact UBISOFT expected 2 years a go > > because the market wasnt prepared to recieve a game with those > > requiremtnts > > > Both consoles and commercial GPUs are about to reach the limits of > > their capabilities, as i said before the graphics wont stop being > > developed but commercially we wont see many changes in the upcoming > > 2/3 years because the market is not prepared for anything better and > > companies have to respect the market or will crush down, thats why > > newst games look better on PC than PS3, because PS3 has determined > > hardware restrictions and cant be upgraded, but PCs can be upgraded > > and have a wider range, thats why these companies like ubisoft have to > > remake games like CRYSIS for consoles and CPU, releasing a stronger > > engine for the PC version and a weak version for consoles, becuase > > consoles are on the limit. > > > As we could have 16 cores CPU we could also have photo realistic > > games, but we dont becuase the hardware companies wont realese > > everything they got to the market that could break the offer/demand > > rule and destabilize the market and the video games producers cant > > develop and release games that the market is not able to recieve > > > there is a rythm in the market, the tempo of that rythm is set by the > > most powerful companies > > > and thats my theory about the upcoming 2 years of gaming. > >
-- 9xx SOLDIERS SANS FRONTIERS
