The new features do sound great :) But that name is very lame :S Also,
do you really need to make a separate driver for embedded chipset
users? And while GSE is a low powered chipset, GME isn't! :)) Also,
what do you mean by optimizing for newer bus systems of embedded
chipsets?

On Oct 9, 8:03 pm, AngelicTears <[email protected]> wrote:
> @MaxiJazz
> i am sorry for the "lateness" of netbook fix...
> while im not gonna promise any release date or what so ever...i do have
> some planning...
> first of all, i am still working on rev 3...and yes it takes a lot of time
> to perfect it..after that, the development for 64 bit system will start
> along with "netbook" version of V1.2 Sherry, it will be called V1.2 Sherry
> "Lite" (sorry for the lame naming :P ) as it optimize for Atom and other
> similar low powered CPU paired with GMA 950 ( both GSE and GME ) and
> optimize for newer bus system of the GME and GSE...
>
> V1.3 Sherry will come after that as a bug fix release (u can assume it as a
> service pack, lol, sort off) for both 32 and 64 bit to fix current bug and
> future bugs that it will have...
>
> V2.0 "Salena" have been planned to use V1.3 as base platform..in theory,
> V2.0 Salena will have major performance increase in some games as the driver
> will have some new features...
> V2.0 Salena will have the following features in plan:
>
> - Tessellation emulation codes (thanks for the other thread where tribaljet
> mentioned it)
> - Newer Shader Instruction
> - Hardware Accelerated Imaging (allowing photoshop or other similar software
> to take advantage of hardware GPU)
>
> That are some of the plans ive had for the V2.0..well, in some time in the
> future that is...there's more features to add and can be supported natively
> in our GMA, just waiting to be unleash..^^
> so yeah, that's a rough plan for the development process...
>
> again i am sorry for the delay and taking soo much time to finish it...i
> hope u guys can wait a little longer...also full detail of the process will
> be post on the development blog some time later...
>
> cheers ^^
>
>
>
> On Sat, Oct 9, 2010 at 10:08 PM, Daniel PK <[email protected]> wrote:
> > UncleFerassi am with u 100% bro! especially with KF now i can finally enjoy
> > the game...lol, i don't go all the way with the settings! but blur is
> > defintely disabled, and the rest of the settings medium-high with a
> > resolution of 1024x768 and FPS only goes below 20 when playing in different
> > maps :) am a happy man...lol,
>
> > as for the notebook version! its a bit tricky than what we think! so yea,
> > we'll just have to wait :)
>
> > On Sat, Oct 9, 2010 at 5:04 PM, Zentradis <[email protected]> wrote:
>
> >>http://groups.google.com/group/intel9x-gaming/browse_thread/thread/25...
>
> >> have a little more patience, everyone here is waiting with cross
> >> fingers, but we don't have to put too much pressure on him, he's doing
> >> this for free afterall... I guess waiting wil sure payback so stay
> >> tuned my bro'
> >> On 9 Ott, 10:50, MaxiJazz <[email protected]> wrote:
> >> > AngelicTears, can you upload just fix for netbooks? No news about it,
> >> > i am sad(
>
> >> --
> >> 9xx SOLDIERS SANS FRONTIERS
>
> >  --
> > 9xx SOLDIERS SANS FRONTIERS
>
> --
> Laptop:
> Acer Aspire
> Core Duo T2300E @ 1.67GHz
> Intel GMA 950 IGP
> Intel 945 Chipset
> 1GB RAM (512MB*2) Dual Channel DDR2
> 80GB standard PATA HDD
> Win7 Ultimate 32bit / Ubuntu 10.04

-- 
9xx SOLDIERS SANS FRONTIERS

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