Tested TF2 v1.1.1.0
Played with native resolution (1440x900), maxed out, directx 9, 32
bots, 8-15 fps lol

On Oct 9, 12:14 pm, tribaljet <[email protected]> wrote:
> Agreed :)
>
> On Oct 9, 8:13 pm, Espionage724 <[email protected]> wrote:
>
>
>
> > IMO, you should take as much time as you need :)
>
> > On Sat, Oct 9, 2010 at 3:03 PM, AngelicTears <[email protected]> wrote:
> > > @MaxiJazz
> > > i am sorry for the "lateness" of netbook fix...
> > > while im not gonna promise any release date or what so ever...i do have
> > > some planning...
> > > first of all, i am still working on rev 3...and yes it takes a lot of time
> > > to perfect it..after that, the development for 64 bit system will start
> > > along with "netbook" version of V1.2Sherry, it will be called V1.2Sherry
> > > "Lite" (sorry for the lame naming :P ) as it optimize for Atom and other
> > > similar low powered CPU paired with GMA 950 ( both GSE and GME ) and
> > > optimize for newer bus system of the GME and GSE...
> > > V1.3Sherrywill come after that as a bug fix release (u can assume it as a
> > > service pack, lol, sort off) for both 32 and 64 bit to fix current bug and
> > > future bugs that it will have...
> > > V2.0 "Salena" have been planned to use V1.3 as base platform..in theory,
> > > V2.0 Salena will have major performance increase in some games as the 
> > > driver
> > > will have some new features...
> > > V2.0 Salena will have the following features in plan:
> > > - Tessellation emulation codes (thanks for the other thread where 
> > > tribaljet
> > > mentioned it)
> > > - Newer Shader Instruction
> > > - Hardware Accelerated Imaging (allowing photoshop or other similar 
> > > software
> > > to take advantage of hardware GPU)
> > > That are some of the plans ive had for the V2.0..well, in some time in the
> > > future that is...there's more features to add and can be supported 
> > > natively
> > > in our GMA, just waiting to be unleash..^^
> > > so yeah, that's a rough plan for the development process...
> > > again i am sorry for the delay and taking soo much time to finish it...i
> > > hope u guys can wait a little longer...also full detail of the process 
> > > will
> > > be post on the development blog some time later...
> > > cheers ^^
>
> > > On Sat, Oct 9, 2010 at 10:08 PM, Daniel PK <[email protected]> wrote:
>
> > >> UncleFerassi am with u 100% bro! especially with KF now i can finally
> > >> enjoy the game...lol, i don't go all the way with the settings! but blur 
> > >> is
> > >> defintely disabled, and the rest of the settings medium-high with a
> > >> resolution of 1024x768 and FPS only goes below 20 when playing in 
> > >> different
> > >> maps :) am a happy man...lol,
>
> > >> as for the notebook version! its a bit tricky than what we think! so yea,
> > >> we'll just have to wait :)
>
> > >> On Sat, Oct 9, 2010 at 5:04 PM, Zentradis <[email protected]> wrote:
>
> > >>>http://groups.google.com/group/intel9x-gaming/browse_thread/thread/25...
>
> > >>> have a little more patience, everyone here is waiting with cross
> > >>> fingers, but we don't have to put too much pressure on him, he's doing
> > >>> this for free afterall... I guess waiting wil sure payback so stay
> > >>> tuned my bro'
> > >>> On 9 Ott, 10:50, MaxiJazz <[email protected]> wrote:
> > >>> > AngelicTears, can you upload just fix for netbooks? No news about it,
> > >>> > i am sad(
>
> > >>> --
> > >>> 9xx SOLDIERS SANS FRONTIERS
>
> > >> --
> > >> 9xx SOLDIERS SANS FRONTIERS
>
> > > --
> > > Laptop:
> > > Acer Aspire
> > > Core Duo T2300E @ 1.67GHz
> > > Intel GMA 950 IGP
> > > Intel 945 Chipset
> > > 1GB RAM (512MB*2) Dual Channel DDR2
> > > 80GB standard PATA HDD
> > > Win7 Ultimate 32bit / Ubuntu 10.04
>
> > > --
> > > 9xx SOLDIERS SANS FRONTIERS
>
> > --
> > Acer TravelMate 2480
> > GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 2GB DDR2 333Mhz
> >   HDD: Samsung 120GB 5400RPM SATA

-- 
9xx SOLDIERS SANS FRONTIERS

Reply via email to