Tested TF2 v1.1.1.0 Played with native resolution (1440x900), maxed out, directx 9, 32 bots, 8-15 fps lol
On Oct 9, 12:14 pm, tribaljet <[email protected]> wrote: > Agreed :) > > On Oct 9, 8:13 pm, Espionage724 <[email protected]> wrote: > > > > > IMO, you should take as much time as you need :) > > > On Sat, Oct 9, 2010 at 3:03 PM, AngelicTears <[email protected]> wrote: > > > @MaxiJazz > > > i am sorry for the "lateness" of netbook fix... > > > while im not gonna promise any release date or what so ever...i do have > > > some planning... > > > first of all, i am still working on rev 3...and yes it takes a lot of time > > > to perfect it..after that, the development for 64 bit system will start > > > along with "netbook" version of V1.2Sherry, it will be called V1.2Sherry > > > "Lite" (sorry for the lame naming :P ) as it optimize for Atom and other > > > similar low powered CPU paired with GMA 950 ( both GSE and GME ) and > > > optimize for newer bus system of the GME and GSE... > > > V1.3Sherrywill come after that as a bug fix release (u can assume it as a > > > service pack, lol, sort off) for both 32 and 64 bit to fix current bug and > > > future bugs that it will have... > > > V2.0 "Salena" have been planned to use V1.3 as base platform..in theory, > > > V2.0 Salena will have major performance increase in some games as the > > > driver > > > will have some new features... > > > V2.0 Salena will have the following features in plan: > > > - Tessellation emulation codes (thanks for the other thread where > > > tribaljet > > > mentioned it) > > > - Newer Shader Instruction > > > - Hardware Accelerated Imaging (allowing photoshop or other similar > > > software > > > to take advantage of hardware GPU) > > > That are some of the plans ive had for the V2.0..well, in some time in the > > > future that is...there's more features to add and can be supported > > > natively > > > in our GMA, just waiting to be unleash..^^ > > > so yeah, that's a rough plan for the development process... > > > again i am sorry for the delay and taking soo much time to finish it...i > > > hope u guys can wait a little longer...also full detail of the process > > > will > > > be post on the development blog some time later... > > > cheers ^^ > > > > On Sat, Oct 9, 2010 at 10:08 PM, Daniel PK <[email protected]> wrote: > > > >> UncleFerassi am with u 100% bro! especially with KF now i can finally > > >> enjoy the game...lol, i don't go all the way with the settings! but blur > > >> is > > >> defintely disabled, and the rest of the settings medium-high with a > > >> resolution of 1024x768 and FPS only goes below 20 when playing in > > >> different > > >> maps :) am a happy man...lol, > > > >> as for the notebook version! its a bit tricky than what we think! so yea, > > >> we'll just have to wait :) > > > >> On Sat, Oct 9, 2010 at 5:04 PM, Zentradis <[email protected]> wrote: > > > >>>http://groups.google.com/group/intel9x-gaming/browse_thread/thread/25... > > > >>> have a little more patience, everyone here is waiting with cross > > >>> fingers, but we don't have to put too much pressure on him, he's doing > > >>> this for free afterall... I guess waiting wil sure payback so stay > > >>> tuned my bro' > > >>> On 9 Ott, 10:50, MaxiJazz <[email protected]> wrote: > > >>> > AngelicTears, can you upload just fix for netbooks? No news about it, > > >>> > i am sad( > > > >>> -- > > >>> 9xx SOLDIERS SANS FRONTIERS > > > >> -- > > >> 9xx SOLDIERS SANS FRONTIERS > > > > -- > > > Laptop: > > > Acer Aspire > > > Core Duo T2300E @ 1.67GHz > > > Intel GMA 950 IGP > > > Intel 945 Chipset > > > 1GB RAM (512MB*2) Dual Channel DDR2 > > > 80GB standard PATA HDD > > > Win7 Ultimate 32bit / Ubuntu 10.04 > > > > -- > > > 9xx SOLDIERS SANS FRONTIERS > > > -- > > Acer TravelMate 2480 > > GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz > > HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
