IMO, you should take as much time as you need :) On Sat, Oct 9, 2010 at 3:03 PM, AngelicTears <[email protected]> wrote: > @MaxiJazz > i am sorry for the "lateness" of netbook fix... > while im not gonna promise any release date or what so ever...i do have > some planning... > first of all, i am still working on rev 3...and yes it takes a lot of time > to perfect it..after that, the development for 64 bit system will start > along with "netbook" version of V1.2 Sherry, it will be called V1.2 Sherry > "Lite" (sorry for the lame naming :P ) as it optimize for Atom and other > similar low powered CPU paired with GMA 950 ( both GSE and GME ) and > optimize for newer bus system of the GME and GSE... > V1.3 Sherry will come after that as a bug fix release (u can assume it as a > service pack, lol, sort off) for both 32 and 64 bit to fix current bug and > future bugs that it will have... > V2.0 "Salena" have been planned to use V1.3 as base platform..in theory, > V2.0 Salena will have major performance increase in some games as the driver > will have some new features... > V2.0 Salena will have the following features in plan: > - Tessellation emulation codes (thanks for the other thread where tribaljet > mentioned it) > - Newer Shader Instruction > - Hardware Accelerated Imaging (allowing photoshop or other similar software > to take advantage of hardware GPU) > That are some of the plans ive had for the V2.0..well, in some time in the > future that is...there's more features to add and can be supported natively > in our GMA, just waiting to be unleash..^^ > so yeah, that's a rough plan for the development process... > again i am sorry for the delay and taking soo much time to finish it...i > hope u guys can wait a little longer...also full detail of the process will > be post on the development blog some time later... > cheers ^^ > > On Sat, Oct 9, 2010 at 10:08 PM, Daniel PK <[email protected]> wrote: >> >> UncleFerassi am with u 100% bro! especially with KF now i can finally >> enjoy the game...lol, i don't go all the way with the settings! but blur is >> defintely disabled, and the rest of the settings medium-high with a >> resolution of 1024x768 and FPS only goes below 20 when playing in different >> maps :) am a happy man...lol, >> >> as for the notebook version! its a bit tricky than what we think! so yea, >> we'll just have to wait :) >> >> On Sat, Oct 9, 2010 at 5:04 PM, Zentradis <[email protected]> wrote: >>> >>> >>> http://groups.google.com/group/intel9x-gaming/browse_thread/thread/25494a73fd66b50e/296597add127f7da#296597add127f7da >>> >>> have a little more patience, everyone here is waiting with cross >>> fingers, but we don't have to put too much pressure on him, he's doing >>> this for free afterall... I guess waiting wil sure payback so stay >>> tuned my bro' >>> On 9 Ott, 10:50, MaxiJazz <[email protected]> wrote: >>> > AngelicTears, can you upload just fix for netbooks? No news about it, >>> > i am sad( >>> >>> -- >>> 9xx SOLDIERS SANS FRONTIERS >> >> -- >> 9xx SOLDIERS SANS FRONTIERS > > > > -- > Laptop: > Acer Aspire > Core Duo T2300E @ 1.67GHz > Intel GMA 950 IGP > Intel 945 Chipset > 1GB RAM (512MB*2) Dual Channel DDR2 > 80GB standard PATA HDD > Win7 Ultimate 32bit / Ubuntu 10.04 > > -- > 9xx SOLDIERS SANS FRONTIERS >
-- Acer TravelMate 2480 GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
