Yes, it lags more when there's tiberium on sight as well as large number of units. Water detail must be set to medium at most or it will lag a lot in maps with water in it.
On Oct 9, 9:32 pm, Demonicus <[email protected]> wrote: > I think it lagged when there's tiberium in ur field of view, cuz it > glows or something when the shaders are set to med. > > On 9 ÏËÔ, 23:28, tribaljet <[email protected]> wrote: > > > Well, I can run C&C3 at 20-30 fps, 40 in some places, with addreg > > value 1, shaders set to medium to avoid ctd after 1-2 mins gameplay > > and a few minor settings to medium as well. But it's quite playable > > with medium shaders, so unless there is a significant performance > > boost, it might not be necessary. > > > On Oct 9, 9:23špm, MAD_BEAST <[email protected]> wrote: > > > > weird.... > > > > Tiberium wars always worked on the 945 without problems around 20-40 > > > fps on mid settings, at least that was the report i got from Hispanic > > > forums when i released Alpha drivers > > -- 9xx SOLDIERS SANS FRONTIERS
