Yes, it lags more when there's tiberium on sight as well as large
number of units. Water detail must be set to medium at most or it will
lag a lot in maps with water in it.

On Oct 9, 9:32 pm, Demonicus <[email protected]> wrote:
> I think it lagged when there's tiberium in ur field of view, cuz it
> glows or something when the shaders are set to med.
>
> On 9 ÏËÔ, 23:28, tribaljet <[email protected]> wrote:
>
> > Well, I can run C&C3 at 20-30 fps, 40 in some places, with addreg
> > value 1, shaders set to medium to avoid ctd after 1-2 mins gameplay
> > and a few minor settings to medium as well. But it's quite playable
> > with medium shaders, so unless there is a significant performance
> > boost, it might not be necessary.
>
> > On Oct 9, 9:23špm, MAD_BEAST <[email protected]> wrote:
>
> > > weird....
>
> > > Tiberium wars always worked on the 945 without problems around 20-40
> > > fps on mid settings, at least that was the report i got from Hispanic
> > > forums when i released Alpha drivers
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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