Disabling agp texturing through dxcpl only disables it for directdraw
and a few low spec d3d apps. And apps do require agp texturing, as it
is a graphics feature, not just a hardware feature.

On Oct 26, 6:20 am, CHAMPION <[email protected]> wrote:
> Ok...............
> Then I Will Just Enable It But I Noticed A New Thing After Disabling
> It............
> That Is My Windows Experience Index Of 3d business and gaming graphics
> performance Became High....................
>
> Before Disabling AGP..........
>
> 3d business and gaming graphics performance score = 3.3
>
> After  Disabling AGP...........
>
> 3d business and gaming graphics performance score = 3.4
>
> Any IDEA Why The Increase In 0.1????????????????????
>
> On Oct 25, 7:26 pm, tribaljet <[email protected]> wrote:
>
> > Disabling agp texturing will make most older games unable to run, and
> > it's a wrong idea from the start.
>
> > On Oct 25, 9:09 am, CHAMPION <[email protected]> wrote:
>
> > > While Searching I Found This Article...........
>
> > >http://www.intel.com/support/graphics/sb/cs-009689.htm
>
> > > Will disabling AGP Texture Acceleration give me performance In
> > > Games????????
>
> > > Anyone please Reply.............
>
>

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