Disabling agp texturing through dxcpl only disables it for directdraw and a few low spec d3d apps. And apps do require agp texturing, as it is a graphics feature, not just a hardware feature.
On Oct 26, 6:20 am, CHAMPION <[email protected]> wrote: > Ok............... > Then I Will Just Enable It But I Noticed A New Thing After Disabling > It............ > That Is My Windows Experience Index Of 3d business and gaming graphics > performance Became High.................... > > Before Disabling AGP.......... > > 3d business and gaming graphics performance score = 3.3 > > After Disabling AGP........... > > 3d business and gaming graphics performance score = 3.4 > > Any IDEA Why The Increase In 0.1???????????????????? > > On Oct 25, 7:26 pm, tribaljet <[email protected]> wrote: > > > Disabling agp texturing will make most older games unable to run, and > > it's a wrong idea from the start. > > > On Oct 25, 9:09 am, CHAMPION <[email protected]> wrote: > > > > While Searching I Found This Article........... > > > >http://www.intel.com/support/graphics/sb/cs-009689.htm > > > > Will disabling AGP Texture Acceleration give me performance In > > > Games???????? > > > > Anyone please Reply............. > > -- 9xx SOLDIERS SANS FRONTIERS
