hmm, yeah, i had to agree...
as i said above, the different in terms of performance is very little if not
none in real life usage..so it better be enable for overall
system compatibility...im not saying that it's not important ^^
but it can also be disabled if users want it to, but not recommended that is
unless ure a power user and knows what ure doing...

so overall i do agree to let it enabled since the difference is not quite
noticeable in real time usage..

On Tue, Oct 26, 2010 at 9:07 PM, tribaljet <[email protected]> wrote:

> I say that agp texturing is meant to be on, despite windows gdi not
> using it now, because there are performance differences in the order
> of 30+ fps, and don't tell me that it's not important because it's a
> very noticeable difference. There is more than a decade of both apps
> and games that use and even depend on it, having it disabled would
> severely cut down the performance and even stop the apps from running.
> There is some truth to the taking back resources, but a 5% increase at
> the cost of being unable to run basically all legacy apps is not a
> good way to go in my book.
>
> On Oct 26, 2:01 pm, AngelicTears <[email protected]> wrote:
> > hmm, i came up with a theory, but it's just a theory so correct me if im
> > wrong..
> > since AGP Texturing Acceleration used in older application, the features
> > somewhat aim as compatibility features assuring that older games,
> > applications and 2d rendering compatible to new drivers and Win 7 GDI..so
> in
> > my theory, if ur disable it, it gave back the resources that used to
> emulate
> > AGP texturing (i say emulates because GMA itself uses PCI interface,
> means
> > there are no hardware AGP on board, again correct me if im wrong) thus
> > giving a little boost in WEI, since Windows GDI (vista and above) seldom
> or
> > even never uses AGP texture acceleration.
> >
> > In performance wise, i assume that the effects would be very little if
> not
> > none. since it's a compatibility feature and not performance. reading the
> > intel article, we can assume that newer gen (XP and above compatible)
> > application will work with both local and non-local graphic memory
> resource.
> > while older 9x windows does use AGP texture acceleration..
> > so it depends on the users usage on how it uses AGP texturing, some users
> > will have it enable to play most 2d games and snes emulator, but overall,
> it
> > can also be disable as 9x application is now extinct, and most 2d
> > application nowadays compatible with both non-local and local memory
> > resource..
> >
> > that's my theory that is.....^^
> >
> >
> >
> > On Tue, Oct 26, 2010 at 8:06 PM, tribaljet <[email protected]>
> wrote:
> > > Disabling agp texturing through dxcpl only disables it for directdraw
> > > and a few low spec d3d apps. And apps do require agp texturing, as it
> > > is a graphics feature, not just a hardware feature.
> >
> > > On Oct 26, 6:20 am, CHAMPION <[email protected]> wrote:
> > > > Ok...............
> > > > Then I Will Just Enable It But I Noticed A New Thing After Disabling
> > > > It............
> > > > That Is My Windows Experience Index Of 3d business and gaming
> graphics
> > > > performance Became High....................
> >
> > > > Before Disabling AGP..........
> >
> > > > 3d business and gaming graphics performance score = 3.3
> >
> > > > After  Disabling AGP...........
> >
> > > > 3d business and gaming graphics performance score = 3.4
> >
> > > > Any IDEA Why The Increase In 0.1????????????????????
> >
> > > > On Oct 25, 7:26 pm, tribaljet <[email protected]> wrote:
> >
> > > > > Disabling agp texturing will make most older games unable to run,
> and
> > > > > it's a wrong idea from the start.
> >
> > > > > On Oct 25, 9:09 am, CHAMPION <[email protected]> wrote:
> >
> > > > > > While Searching I Found This Article...........
> >
> > > > > >http://www.intel.com/support/graphics/sb/cs-009689.htm
> >
> > > > > > Will disabling AGP Texture Acceleration give me performance In
> > > > > > Games????????
> >
> > > > > > Anyone please Reply.............
> >
> > > --
> > > 9xx SOLDIERS SANS FRONTIERS
> >
> > --
> > Laptop:
> > Acer Aspire
> > Core Duo T2300E @ 1.67GHz
> > Intel GMA 950 IGP
> > Intel 945 Chipset
> > 1GB RAM (512MB*2) Dual Channel DDR2
> > 80GB standard PATA HDD
> > Win7 Ultimate 32bit / Ubuntu 10.04
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>



-- 
Laptop:
Acer Aspire
Core Duo T2300E @ 1.67GHz
Intel GMA 950 IGP
Intel 945 Chipset
1GB RAM (512MB*2) Dual Channel DDR2
80GB standard PATA HDD
Win7 Ultimate 32bit / Ubuntu 10.04

-- 
9xx SOLDIERS SANS FRONTIERS

Reply via email to