Wha? So basically, I can make it seem like AA or multisampling doesn't
exist? THAT WOULD BE EPIC for one game (Need for speed world, it will
force AA at medium+ settings)

On Fri, Dec 3, 2010 at 4:30 AM, tribaljet <[email protected]> wrote:
> Actually he didn't turn off multisampling, but disabled multisampling
> from being used. It was set as having a maximum value of x4, and now
> not even x1 can't be used. So if it wasn't being used in the first
> place, it won't affect performance at all.
>
> On 3 Dez, 09:23, Zentradis <[email protected]> wrote:
>> maybe this can be of help  
>> http://msdn.microsoft.com/en-us/library/aa970912.aspx
>>  it seems that he definitely disabled multisample (value equal to 0)
>> while microsoft had it set on 4 by default ( in a range from 0 to 16)
>> this should affect the whole 3d performance... by the way I'm just
>> reporting an impression based on the link i posted =)
>>
>> On 3 Dic, 05:10, Kiki <[email protected]> wrote:
>>
>> > hmm... another interesting lines of parameter...
>>
>> > even though both of them (DisableHWAcceleration and
>> > Acceleration.Level) have similar task (hardware acceleration things),
>> > seems they have different way to do the task... or do they complement
>> > each other so that they can't exist without the other? ...or
>> > DisbaleHWAcceleration is more to "hard calibrating", while
>> > "Acceleration.Level" is more to "soft calibrating" because it has more
>> > values to be choose? @_@
>>
>> > - Acceleration.Level has 5 values ranging from 0 to 5
>> > - DisableHardwareAcceleration has 2 values, only capable to understand
>> > 0 or 1 (or maybe any numbers that's not ZERO), "true"/"false",
>> > "enable"/"disable", "yes"/"no" ??
>>
>> > ...it's just my impression to both of them "at a glance", so please
>> > correct me if I'm wrong. >_<
>>
>> > On Dec 3, 7:38 am, tribaljet <[email protected]> wrote:
>>
>> > > Yeah, it HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Control\Class
>> > > \{4D36E968-E325-11CE-BFC1-08002BE10318}\0000 (and 0001)
>>
>> > > It's a 32-bit DWORD called "Acceleration.Level", with values ranging
>> > > from 5 (disabled) all the way to 0 (full hw accel). 945GME defaults at
>> > > 4 (minimum accel). If the value doesn't exist, just create it.
>>
>> > > The results didn't seem to be consistent for some people. I did notice
>> > > improvements going from default 4 to 1 (2nd highest value), but I
>> > > can't link you to my results as google groups is messing up and
>> > > doesn't open pages for me.
>>
>>
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>



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