Without swiftshader? Get a graphics card that supports PS3.0. Otherwise, good luck. Wait, I thought I knew of an application. Dang, I forgot its name. Will tell you as soon as I find the damn name.
On Fri, Apr 8, 2011 at 6:32 AM, Intel9sexsex <[email protected]> wrote: > And PS: Anyway to play a game that requires SM3 without Swiftshader? > Because based on it's emulation thats bringing our CPU to read SM3. > Kinda like CPU into a GPU. So yeah Swiftshader's bring down your fps A > LOT. > > On Apr 7, 5:47 pm, Intel9sexsex <[email protected]> wrote: > > Ok so I tried Fifa 11 (Demo) and my fps was from 0 to 3. > > > > My specs are > > > > Intel Genuine T2050 > > > > Ram: 1GB > > > > Video Card: 256mb > > > > Graphics card: GMA 950 using Sherry Driver 1.2 > > > > I also tried setting the game to very low graphics. Here are the > > images > > > > http://tinypic.com/r/2qs1owk/7 > > > > http://tinypic.com/r/2ugjdsh/7 > > > > http://tinypic.com/r/ayao9x/7 > > > > Also tried Swiftshader 3. Here's my config, > > > > ; SwiftShader Configuration File > > ; > > ; To get an overview of the valid settings and their meaning, > > ; run the application in windowed mode and open the > > ; SwiftConfig application or go tohttp://localhost:8080/swiftconfig. > > > > [Capabilities] > > PixelShaderVersion=30 > > VertexShaderVersion=30 > > TextureMemory=256 > > Identifier=0 > > > > [Caches] > > VertexRoutineCacheSize=1024 > > PixelRoutineCacheSize=1024 > > SetupRoutineCacheSize=1024 > > VertexCacheSize=64 > > > > [Quality] > > TextureSampleQuality=0 > > MipmapQuality=0 > > PerspectiveCorrection=0 > > TranscendentalPrecision=0 > > TransparencyAntialiasing=0 > > > > [Processor] > > ThreadCount=2 > > EnableSSE3=1 > > EnableSSSE3=1 > > EnableSSE4_1=0 > > > > [Optimization] > > OptimizationPass1=1 > > OptimizationPass2=0 > > OptimizationPass3=0 > > OptimizationPass4=0 > > OptimizationPass5=0 > > OptimizationPass6=0 > > OptimizationPass7=0 > > OptimizationPass8=0 > > OptimizationPass9=0 > > OptimizationPass10=0 > > > > [Testing] > > DisableServer=0 > > ForceWindowed=0 > > ComplementaryDepthBuffer=0 > > PostBlendSRGB=0 > > ExactColorRounding=0 > > DisableAlphaMode=0 > > Disable10BitMode=0 > > FrameBufferAPI=0 > > Precache=0 > > ShadowMapping=1 > > > > [LastModified] > > Time=1302222920 > > > > I also have used IGRM. Am I missing something that makes this game run > > good? Because 0-3 is just not acceptable > > -- > 9xx SOLDIERS SANS FRONTIERS > -- 9xx SOLDIERS SANS FRONTIERS
