http://www.minecraftforum.net/viewtopic.php?f=17&t=31310 http://www.minecraftforum.net/viewtopic.php?f=17&p=4368150&sid=918a3cb67c7cf7663a4a95b450d31bfc Here's two examples, yeah.
It's a good thing to have people able to use things. It's a good thing to have things spread. The more something spreads, the harder it's going to be to stop it, especially if it's something that's actually helping people. On May 12, 7:59 pm, Espionage724 <[email protected]> wrote: > We're being advertised by MC forums? > > > > > > > > On Thu, May 12, 2011 at 7:36 PM, arcane cossack <[email protected]> wrote: > > You mean one that's been distributing modded drivers for longer than > > the Intel 945's been out, that has legitimacy through both nVidia and > > ATi? One that's had actual legal action happen before, dealt with it, > > and continued distribution? If nothing else, I'm thinking reaching out > > there could be a good idea in general. Hiding off in the corner of the > > internet, advertised only by the occasional non-scammy Youtube video > > and the Minecraft forums isn't the way to go. > > > On May 12, 6:47 pm, Tribaljet <[email protected]> wrote: > > > You mean a .net TLD that can be taken down by a snap of fingers? > > > Yeah... no thanks. > > > > Actually things are a bit more complicated than that. I believe that > > > while Blizzard is big, they have nothing on a monopolist corp like > > > Intel. > > > > Planning for the future means no US-owned TLDs. It's that simple. We > > > could go direct IP route, but it has to be user friendly, so going out > > > of copyright a-holes reach is the only way to do it. > > > > On May 12, 11:43 pm, arcane cossack <[email protected]> wrote: > > > > > Why don't we see if OmegaDrivers will host drivers for us? > > > > > On May 11, 10:22 pm, Tribaljet <[email protected]> wrote: > > > > > > Honestly, I think we should REALLY steer away from US owned TLDs. > > > > > Things are too problematic as it is for us to be an easy target by > > > > > using a .net, .org, .com, or any of those. > > > > > > Designing a website requires design skills which I don't have, at > > > > > least like I should :( > > > > > > And Espio, who knows if you can pull of something like Portal... ;) > > > > > > On May 12, 3:06 am, NeoDragon <[email protected]> wrote: > > > > > > > Webhost is on his way soon, it'll be hosting website/forums, like a > > > > > > proper damn site! > > > > > > If anyone ( we'll start with the managers first, then members ;) ) > > > > > > wants to design the website, give me a shout. I'll be putting > > > > > > everything up that has to do with forums. > > > > > > > Adress will most likely be 9xxssf.net , I feel that with this > > domain > > > > > > alone, we can begin doing things way bigger than here, and > > expanding > > > > > > to more things. > > > > > > > Who knows, maybe in the future, 9xxssf will be hosting gaming > > > > > > servers?! :P > > > > > > > On May 11, 9:45 pm, Tribaljet <[email protected]> wrote: > > > > > > > > Yeah, they each did one, and 9xxssf.info was actually shaping > > up, but > > > > > > > it got taken down for unknown reasons. > > > > > > > > And yes, we should have an avatar, various sized banners for > > forums, > > > > > > > etc. > > > > > > > > I've seen both 9xxssf and 9xxSSF, and I honestly prefer with > > capital > > > > > > > letters. > > > > > > > > I've only known about the custom d3d9.dll, not a tool that makes > > them, > > > > > > > but that sounds interesting. > > > > > > > > And what's that about you making a 2006 Source based (the good > > > > > > > one ;) ) game? > > > > > > > > On May 12, 2:41 am, Espionage724 <[email protected]> wrote: > > > > > > > > > I think I recall DanielPK and Rick van Veen having a website > > too, although > > > > > > > > I'm not sure on this. > > > > > > > > > On Wed, May 11, 2011 at 9:33 PM, arcane cossack < > > [email protected]> wrote: > > > > > > > > >http://9xxssf.net63.net/forum/ThisistheonlyforumIsaw, and > > I've > > > > > > > > > talked to NeoDragon a little on it about development. > > Otherwise, I > > > > > > > > > haven't seen any activity there. > > > > > > > > > > On May 11, 8:35 pm, Espionage724 <[email protected]> > > wrote: > > > > > > > > > > 1. I redid the Xfire group, the old one had references to > > our old > > > > > > > > > > group name (Intel 9xx) and I thought 9xxssf was better :) > > (the old > > > > > > > > > > group still exists because Xfire's policy doesn't allow > > deletion of > > > > > > > > > > clans, however, making new ones is acceptable) > > > > > > > > > > > 2. "9xx Soldiers sans frontiers", when I put that as the > > Clan name for > > > > > > > > > > the Xfire group, well, does the S and F in "sans frontiers" > > have to be > > > > > > > > > > lowercase? I'm usually a bit picky when it comes to stuff > > like that > > > > > > > > > > lol > > > > > > > > > > > 3. Did we have an official avatar-sized picture for the > > group? I can't > > > > > > > > > > recall if we had one uploaded or not. The one on the site > > here is the > > > > > > > > > > old Intel 9xx one. > > > > > > > > > > > 4.Whats the news on the official website? Last I heard, I > > think there > > > > > > > > > > was 2 or 3 people who had seperate sites up for backing up > > material, > > > > > > > > > > and that MAD_BEAST was contacting someone for the forums. > > > > > > > > > > > 5. I think I might try to create a game using Source SDK. > > It'll be a > > > > > > > > > > multiplayer FPS, and it will also be on the Source 2006 > > engine > > > > > > > > > > (because Source 2007+ have that weird lighting issue). Not > > sure how > > > > > > > > > > well it will go exactly because I have very limited > > knowledge in > > > > > > > > > > Source SDK. > > > > > > > > > > > 6. Has anyone ever heard of the D3D9Gen tool for Fallout > > NV? It > > > > > > > > > > apparently generates a custom d3d9.dll for your graphics > > card, however > > > > > > > > > > I don't know exactly how or what it does (but it apparently > > fixes FPS > > > > > > > > > > issues in FNV, and RIFT). > > > > > > > > > > -- > > > > > > > > > 9xx SOLDIERS SANS FRONTIERS > > > -- > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
