On 2005-04-13, Mack Stevenson <[EMAIL PROTECTED]> wrote:
> What am I missing? I'm running the latest stable version of ion2. All the
> keybings in the other apps work correctly.
RTFM
BASIC CONCEPTS
This section is an overview of the types objects that appear on an X
display managed by Ion and their relationships in a standard setup.
This information is necessary to understand the operations of different
key bindings. For a more detailed explanation, needed for writing cus-
tom bindings configuration files, see the additional documentation
available from the Ion Web page.
The top-level objects that matter are screens and they correspond to
physical screens. Screens contain workspaces and client windows put in
full screen mode. Only one of these "multiplexed" objects can be viewed
at a time.
Two types of workspaces are currently supported; tiled (traditional
Ion-style) and floating (PWM-style). Workspaces are not visible objects
but rather collections of frames. Frames are the objects with decora-
tions such as tabs and borders and there are two types of these corre-
sponding to the different types of workspaces.
Frames contain (multiplex) client windows, to each of which corresponds
a tab in the frame's decoration. Only one client window (or other
object) can be shown at a time in each frame. (In a traditional window
manager each frame may contain exactly one client window.)
...
KEYS
...
Navigation
Navigation on tiled workspaces
Mod1+N Go to frame below current frame
Mod1+P Go to frame above current frame
Mod1+Tab
Go to frame right of current frame
Mod1+K Tab
Go to frame left of current frame
...
Frame operations
Mod1+K N
Go to next client window within frame
Mod1+K P
Go to previous client window within frame
Mod1+K n
Go to n:th client window within frame (n=1..9, 0)
...
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Tuomo