Hi,

I’ve been working on getting IoTivity to build for iOS and recently switched 
from an earlier IoTivity 1.3.0 build to IoTivity 1.3-rel. With a some small 
changes I successfully managed to get it to build and run as part of the Sure 
Universal iOS client.

The following changes were necessary:

1. Correction of the SDK path. This fix is at 
https://gerrit.iotivity.org/gerrit/#/c/22507/
2. Changing line 42 of resource/SConscript to:

        if target_os not in ['arduino', 'darwin’]:

3. Insert the following lines to 
/Users/jrodin/Code/iotivity-repo/iotivity/service/resource-encapsulation/src/common/SConscript
 instead of line 28:

        # Add third party libraries
        lib_env = env.Clone()
        SConscript('#service/third_party_libs.scons', 'lib_env')

        resourceClient_env = lib_env.Clone()

        rcs_common_env = lib_env.Clone()

Is there a formal process for me to submit changes 2&3 into the IoTivity code 
repository?

Best regards,
Jonny



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