On Tue, 4 Dec 2001, Hesham Soliman (ERA) wrote:
>   > Saving 16 or 32 bytes in the datagram is IMO basically irrelevant.
> 
> => "irrelevant" to what ?? Not to BW consumption obviously.

IMO, there comes a point when adding complexity to save a few bytes off 
every datagram may not be worth worrying _too much_ about it.

On slow, high-delay links (e.g.  9600bit/s) this might make some sense,
but these need a header compression _anyway_ so I don't think there are
any additional gains there.

An example.  While typing this, I captured with tcpdump the IPv6 datagrams
I was typing.  It appears that in a second, on average ~5-15 packets were
sent in one direction.  Each of these had an IPv6 header of 40 bytes and
TCP header plus basically a few characters -- ~60 bytes.  Taking the
average of 10 packets/sec, this amounts to about 4800 bit/sec of frantic
typing.  With additional 32 bytes, the requirement would have been 7360
bits/sec.

Contrast that to e.g. 64kbit/s ISDN connection, 56kbit/s modem, 10Mbit/s
Ethernet and you don't see a huge difference; if you want to transfer 
data, you'd use bigger packet size anyway.

Basically the required additional capacity would be something from
(40+32+1)/(40+1) = 78% (very small packets) to (40+32+1428)/(40+1428) = 2%
[or even less].

The first is not a problem if you don't have too slow link (where you'd
need ROHC or something anyway), and latter is rather irrelevant IMO.

Not every byte counts.

Which is why I don't see much of a point in adding complexity to only sate 
one, rather minor need (slow, high-delay links).

But there are other gains to be gained in the address deletion though,
which make it more interesting than just saving a few bytes.

-- 
Pekka Savola                 "Tell me of difficulties surmounted,
Netcore Oy                   not those you stumble over and fall"
Systems. Networks. Security.  -- Robert Jordan: A Crown of Swords

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