Please don't add yet another build system.

Generating .csproj files is not the right way to go. The project files are and 
should be the primary metadata storage for the build system. If you work in VS 
and add a new file VS will add it into csproj. 
If you would like to build some packages (like rpms) you can write a .proj file 
that does that. Like we do for building .msis (see Msi\Installer.proj). If 
there is something msbuild/xbuild doesn't support you can write a custom task 
that does that.
If there is some bug in xbuild that prevents you to do what you need the bug 
needs to be fixed in xbuild.

Other than supporting packages, what's exactly is the scenario that doesn't 
work today that you want to support? I don't understand what do you mean by 
"Allows multiple (as many as you want) out of tree builds ...". Can you be more 
specific?

Tomas

-----Original Message-----
From: ironruby-core-boun...@rubyforge.org 
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Alistair Bush
Sent: Wednesday, November 03, 2010 11:18 AM
To: ironruby-core@rubyforge.org
Subject: Re: [Ironruby-core] Very Very initial CMake support

> Having multiple building systems is counterproductive, it's hard to 
> maintain all of them.
> 

In General I agree. thats is why ultimately I would like cmake to support 
creating of csproj files.   That would need to be implemented,  but has already 
been proven possible by cmakes other VS proj support.

For this project I don't believe that maintaining cmake will be all that 
difficult.  it supports wildcards (Dir/*.cs) when selecting which files to 
build which means that in most cases no changes will need to be made.  There is 
an exception to this which im planning on raising in a separate thread.  
Currently that work I have done with cmake has encountered a large number of 
"abandoned" files within the repo.   It seems these classes have been migrated 
into System.* but only removed from the proj file.   This is really really 
messy.

> Is cmake using xbuild to buil the dlls or does it all the file linking 
> by itself?

Nope it calls the compiler directly.   Sadly I think it would be very difficult 
to maintain xbuild to do what I want it to do.  Ultimately we need to get the 
Runtime/ directory out of the tree (or at least make linking against it 
optional).  There are also other benefits.

* It also makes pkg-config support very easy.
* Allows multiple (as many as you want) out of tree builds so that you can for 
example run tests on standard debug build as well as a silverlight build 
simultaneously.  You also don't have to be constantly switch configs. you can 
easy target multiple versions of mono/.NET etc etc etc.
* supports creating of debs and rpms directly.

> 
> On Wed, Nov 3, 2010 at 11:54 AM, Alistair Bush <ali_b...@gentoo.org> wrote:
> > I have started playing around with cmake to see whether it could help out
> > iron* and dlr.  I have therefore started implementing CMake makefiles to
> > build
> > the dlr (Runtime) part of ironruby, install those dlls into the gac and
> > generate *.pc files for them.  I have tested it on mono-2.8 (requires
> > mono-2.8)
> > and am aware that windows .NET support is broken (but very possible)
> > 
> > cmake also supports creating deb's and rpm's which will be done in the
> > future
> > hopefully.  The potential is also there for it to generate csproj files
> > (already supports other VS file types)
> > 
> > To play around with it
> > 
> > git clone git://github.com/alistair/ironruby.git
> > mkdir build
> > mkdir install
> > cd build  (out of tree builds,   oh how I love them )
> > cmake ../repo/Runtime/
> > make
> > make DESTDIR=../install install
> > 
> > 
> > After this you should have
> > 
> > install $ find
> > .
> > ./usr
> > ./usr/lib64
> > ./usr/lib64/mono
> > ./usr/lib64/mono/Microsoft.Scripting.Metadata
> > 
> > ./usr/lib64/mono/Microsoft.Scripting.Metadata/Microsoft.Scripting.Metadat
> > a.dll ./usr/lib64/mono/Microsoft.Dynamic
> > ./usr/lib64/mono/Microsoft.Dynamic/Microsoft.Dynamic.dll
> > ./usr/lib64/mono/Microsoft.Scripting
> > ./usr/lib64/mono/Microsoft.Scripting/Microsoft.Scripting.dll
> > ./usr/lib64/mono/Microsoft.Scripting.Core
> > ./usr/lib64/mono/Microsoft.Scripting.Core/Microsoft.Scripting.Core.dll
> > ./usr/lib64/mono/gac
> > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata
> > 
> > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata/1.1.0.10__7f709c5b71357
> > 6e1
> > 
> > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata/1.1.0.10__7f709c5b71357
> > 6e1/Microsoft.Scripting.Metadata.dll
> > ./usr/lib64/mono/gac/Microsoft.Dynamic
> > ./usr/lib64/mono/gac/Microsoft.Dynamic/1.1.0.10__7f709c5b713576e1
> > 
> > ./usr/lib64/mono/gac/Microsoft.Dynamic/1.1.0.10__7f709c5b713576e1/Microso
> > ft.Dynamic.dll ./usr/lib64/mono/gac/Microsoft.Scripting
> > ./usr/lib64/mono/gac/Microsoft.Scripting/1.1.0.10__7f709c5b713576e1
> > 
> > ./usr/lib64/mono/gac/Microsoft.Scripting/1.1.0.10__7f709c5b713576e1/Micro
> > soft.Scripting.dll ./usr/lib64/mono/gac/Microsoft.Scripting.Core
> > ./usr/lib64/mono/gac/Microsoft.Scripting.Core/1.1.0.10__7f709c5b713576e1
> > 
> > ./usr/lib64/mono/gac/Microsoft.Scripting.Core/1.1.0.10__7f709c5b713576e1/
> > Microsoft.Scripting.Core.dll ./usr/local
> > ./usr/local/lib
> > ./usr/local/lib/pkgconfig
> > ./usr/local/lib/pkgconfig/microsoft.scripting.metadata.pc
> > ./usr/local/lib/pkgconfig/microsoft.scripting.core.pc
> > ./usr/local/lib/pkgconfig/microsoft.dynamic.pc
> > ./usr/local/lib/pkgconfig/microsoft.scripting.pc
> > 
> > still lots of work to do,   but hopefully you enjoy.
> > 
> > Alistair.
> > _______________________________________________
> > Ironruby-core mailing list
> > Ironruby-core@rubyforge.org
> > http://rubyforge.org/mailman/listinfo/ironruby-core
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