I should also add that im going to continue because

1)  I want to learn more cmake
2)  there is also the possiblity to generate cmake files from csproj files :)


> > Please don't add yet another build system.
> > 
> > Generating .csproj files is not the right way to go. The project files
> > are and should be the primary metadata storage for the build system. If
> > you work in VS and add a new file VS will add it into csproj.
> 
> It can [1] be automatically available to cmake to consume.   Only those
> cases where files are only applicable for silverlight would there be any
> changes required and you already have to hand crank the csproj files
> anyway.
> 
> > If you would
> > like to build some packages (like rpms) you can write a .proj file that
> > does that. Like we do for building .msis (see Msi\Installer.proj). If
> > there is something msbuild/xbuild doesn't support you can write a custom
> > task that does that. If there is some bug in xbuild that prevents you to
> > do what you need the bug needs to be fixed in xbuild.
> 
> Currently that sounds like more work, not less.
> 
> > Other than supporting packages, what's exactly is the scenario that
> > doesn't work today that you want to support?
> 
> Mainly the complete and easy separation of dlr from ironruby.  The ablility
> to install ironruby into a location of my pleasing with a simple command. 
> easy pkg-config support.  The ability to develop and compile against
> multiple versions of mono/moonlight/etc.  Probably a few more but I
> haven't thought of them :)
> 
> > I don't understand what do you mean
> > by "Allows multiple (as many as you want) out of tree builds ...". Can
> > you be more specific?
> 
> maybe "out of source" would explain it more.
> 
> if we take this example here
> 
> git clone git://github.com/alistair/ironruby.git
> mkdir build
> mkdir install
> cd build
> cmake ../repo/Runtime/
> make
> make DESTDIR=../install install
> 
> the build dir is an "out of tree/source build".  after executing make (aka
> a compile task) no changes have been made to the git repo.  No new dll's,
> etc, etc. They are all located within build.  rm -R build is the
> equivilent of running a clean task.
> 
> this build directory also is a configuration cache.  So currently the
> csproj have mulitple PropertyGroup conditional on
> $(Configuration)|$(Platform)'.  eg. Debug|AnyCPU, v2Debug|AnyCPU (
> Release/v2Release and Silverlight versions as well).
> 
> with cmake you just go.
> 
> mkdir silverlight-build-debug; cd silverlight-build-debug;
> cmake -D CONF_VAR_NAME=SilverlightDebug ../repo/Runtime/
> and you are then able to build both debug (from above) and silverlight
> debug config targets (compile, test, etc) side-by-side simultantiously. 
> No building one and then selecting from a drop down to build the next
> configuration.  No need to have .gitignore either.
> 
> - Alistair.
> 
> 
> [1]  I say "can" because the Runtime tree (at least) is a mess at the
> moment. Far to many redundant files left over.  Sadly you just sync (copy
> is a more appropriate term) entire directories between projects repos so
> now even if I fix it within the ironruby tree I have to worry about them
> coming back in the next sync.
> 
> > Tomas
> > 
> > -----Original Message-----
> > From: ironruby-core-boun...@rubyforge.org
> > [mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Alistair Bush
> > Sent: Wednesday, November 03, 2010 11:18 AM
> > To: ironruby-core@rubyforge.org
> > Subject: Re: [Ironruby-core] Very Very initial CMake support
> > 
> > > Having multiple building systems is counterproductive, it's hard to
> > > maintain all of them.
> > 
> > In General I agree. thats is why ultimately I would like cmake to support
> > creating of csproj files.   That would need to be implemented,  but has
> > already been proven possible by cmakes other VS proj support.
> > 
> > For this project I don't believe that maintaining cmake will be all that
> > difficult.  it supports wildcards (Dir/*.cs) when selecting which files
> > to build which means that in most cases no changes will need to be made.
> > There is an exception to this which im planning on raising in a separate
> > thread. Currently that work I have done with cmake has encountered a
> > large number of "abandoned" files within the repo.   It seems these
> > classes have been migrated into System.* but only removed from the proj
> > file.   This is really really messy.
> > 
> > > Is cmake using xbuild to buil the dlls or does it all the file linking
> > > by itself?
> > 
> > Nope it calls the compiler directly.   Sadly I think it would be very
> > difficult to maintain xbuild to do what I want it to do.  Ultimately we
> > need to get the Runtime/ directory out of the tree (or at least make
> > linking against it optional).  There are also other benefits.
> > 
> > * It also makes pkg-config support very easy.
> > * Allows multiple (as many as you want) out of tree builds so that you
> > can for example run tests on standard debug build as well as a
> > silverlight build simultaneously.  You also don't have to be constantly
> > switch configs. you can easy target multiple versions of mono/.NET etc
> > etc etc. * supports creating of debs and rpms directly.
> > 
> > > On Wed, Nov 3, 2010 at 11:54 AM, Alistair Bush <ali_b...@gentoo.org>
> 
> wrote:
> > > > I have started playing around with cmake to see whether it could help
> > > > out iron* and dlr.  I have therefore started implementing CMake
> > > > makefiles to build
> > > > the dlr (Runtime) part of ironruby, install those dlls into the gac
> > > > and generate *.pc files for them.  I have tested it on mono-2.8
> > > > (requires mono-2.8)
> > > > and am aware that windows .NET support is broken (but very possible)
> > > > 
> > > > cmake also supports creating deb's and rpm's which will be done in
> > > > the future
> > > > hopefully.  The potential is also there for it to generate csproj
> > > > files (already supports other VS file types)
> > > > 
> > > > To play around with it
> > > > 
> > > > git clone git://github.com/alistair/ironruby.git
> > > > mkdir build
> > > > mkdir install
> > > > cd build  (out of tree builds,   oh how I love them )
> > > > cmake ../repo/Runtime/
> > > > make
> > > > make DESTDIR=../install install
> > > > 
> > > > 
> > > > After this you should have
> > > > 
> > > > install $ find
> > > > .
> > > > ./usr
> > > > ./usr/lib64
> > > > ./usr/lib64/mono
> > > > ./usr/lib64/mono/Microsoft.Scripting.Metadata
> > > > 
> > > > ./usr/lib64/mono/Microsoft.Scripting.Metadata/Microsoft.Scripting.Met
> > > > ad at a.dll ./usr/lib64/mono/Microsoft.Dynamic
> > > > ./usr/lib64/mono/Microsoft.Dynamic/Microsoft.Dynamic.dll
> > > > ./usr/lib64/mono/Microsoft.Scripting
> > > > ./usr/lib64/mono/Microsoft.Scripting/Microsoft.Scripting.dll
> > > > ./usr/lib64/mono/Microsoft.Scripting.Core
> > > > ./usr/lib64/mono/Microsoft.Scripting.Core/Microsoft.Scripting.Core.dl
> > > > l ./usr/lib64/mono/gac
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata
> > > > 
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata/1.1.0.10__7f709c5b7
> > > > 13 57 6e1
> > > > 
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Metadata/1.1.0.10__7f709c5b7
> > > > 13 57 6e1/Microsoft.Scripting.Metadata.dll
> > > > ./usr/lib64/mono/gac/Microsoft.Dynamic
> > > > ./usr/lib64/mono/gac/Microsoft.Dynamic/1.1.0.10__7f709c5b713576e1
> > > > 
> > > > ./usr/lib64/mono/gac/Microsoft.Dynamic/1.1.0.10__7f709c5b713576e1/Mic
> > > > ro so ft.Dynamic.dll ./usr/lib64/mono/gac/Microsoft.Scripting
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting/1.1.0.10__7f709c5b713576e1
> > > > 
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting/1.1.0.10__7f709c5b713576e1/M
> > > > ic ro soft.Scripting.dll
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Core
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Core/1.1.0.10__7f709c5b7135
> > > > 76 e1
> > > > 
> > > > ./usr/lib64/mono/gac/Microsoft.Scripting.Core/1.1.0.10__7f709c5b71357
> > > > 6e 1/ Microsoft.Scripting.Core.dll ./usr/local
> > > > ./usr/local/lib
> > > > ./usr/local/lib/pkgconfig
> > > > ./usr/local/lib/pkgconfig/microsoft.scripting.metadata.pc
> > > > ./usr/local/lib/pkgconfig/microsoft.scripting.core.pc
> > > > ./usr/local/lib/pkgconfig/microsoft.dynamic.pc
> > > > ./usr/local/lib/pkgconfig/microsoft.scripting.pc
> > > > 
> > > > still lots of work to do,   but hopefully you enjoy.
> > > > 
> > > > Alistair.
> > > > _______________________________________________
> > > > Ironruby-core mailing list
> > > > Ironruby-core@rubyforge.org
> > > > http://rubyforge.org/mailman/listinfo/ironruby-core
> > 
> > _______________________________________________
> > Ironruby-core mailing list
> > Ironruby-core@rubyforge.org
> > http://rubyforge.org/mailman/listinfo/ironruby-core
> > 
> > _______________________________________________
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> > http://rubyforge.org/mailman/listinfo/ironruby-core
> 
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