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https://issues.apache.org/jira/browse/GEOMETRY-23?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16675103#comment-16675103
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Gilles commented on GEOMETRY-23:
--------------------------------
{quote}How is this different from what we already have?
{quote}
Currently, we
[have|https://github.com/apache/commons-geometry/blob/master/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/Vector3D.java]:
{code:java}
public class Vector3D extends Cartesian3D implements
MultiDimensionalEuclideanVector<Point3D, Vector3D>
{code}
which would be replaced by
{code:java}
public interface Vector3D<COORDINATE> extends
MultiDimensionalVector<COORDINATE> {
public double getX();
public double getY();
public double getZ();
// Define "default" methods in terms of the above Cartesian coordinate
accessors.
}
{code}
Then, we'd have
{code:java}
public class Cartesian3D implements Vector3D<Cartesian3D> {
private final double x, y , z;
// Factory.
public static Cartesian3D of(double x, double y, double z) { /* ... */ }
}
{code}
and
{code:java}
public class Spherical3D implements Vector3D<Spherical3D> {
private final double r, theta, phi;
private final double x, y, z; // See below.
// Factory.
public static Spherical3D of(double r, double theta, double phi) { /* ...
*/ }
// Define conversion methods (values could be computed at construction,
trading
// off space for performance since we assume that most algorithms in this
library
// are based on Cartesian coordinates).
public double getX() { /* ... */ }
public double getY() { /* ... */ }
public double getZ() { /* ... */ }
// Override interface methods with faster alternatives.
}
{code}
> Remove Euclidean Point Classes
> ------------------------------
>
> Key: GEOMETRY-23
> URL: https://issues.apache.org/jira/browse/GEOMETRY-23
> Project: Apache Commons Geometry
> Issue Type: Improvement
> Reporter: Matt Juntunen
> Priority: Major
> Labels: pull-request-available
>
> Based on discussion of the current Point/Vector API in GEOMETRY-14 and
> research into other geometric libraries, I think we should remove the
> Euclidean Point?D classes and make Vector?D also implement Point. This will
> end up being similar to the previous commons-math design but avoids the issue
> raised in MATH-1284 since the Point and Vector interfaces are not related.
> They just happen to be implemented by the same class, which we're calling
> Vector?D since a vector can be used to indicate a point (by adding it to the
> origin).
> In the course of trying this out this design, I ended up removing 7 classes
> and simplifying several methods. I think that's a good indicator that this is
> a good design choice.
>
> Pull request: https://github.com/apache/commons-geometry/pull/15
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