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https://issues.apache.org/jira/browse/GEOMETRY-23?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16675321#comment-16675321
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Gilles commented on GEOMETRY-23:
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I try to have a separation between data (e.g. "Cartesian3D") and behaviour
("Vector3D").
The practicality side is fulfilled by "Vector3D" exposing accessors to
Cartesian coordinates (IIRC, one of the issues was having to cast the original
"Vector3D" to "Cartesian3D").
Your current proposal mixes two data types (Cartesian and *one* type of
spherical coordinates system) in the same class, and this is not good IMHO.
> Remove Euclidean Point Classes
> ------------------------------
>
> Key: GEOMETRY-23
> URL: https://issues.apache.org/jira/browse/GEOMETRY-23
> Project: Apache Commons Geometry
> Issue Type: Improvement
> Reporter: Matt Juntunen
> Priority: Major
> Labels: pull-request-available
>
> Based on discussion of the current Point/Vector API in GEOMETRY-14 and
> research into other geometric libraries, I think we should remove the
> Euclidean Point?D classes and make Vector?D also implement Point. This will
> end up being similar to the previous commons-math design but avoids the issue
> raised in MATH-1284 since the Point and Vector interfaces are not related.
> They just happen to be implemented by the same class, which we're calling
> Vector?D since a vector can be used to indicate a point (by adding it to the
> origin).
> In the course of trying this out this design, I ended up removing 7 classes
> and simplifying several methods. I think that's a good indicator that this is
> a good design choice.
>
> Pull request: https://github.com/apache/commons-geometry/pull/15
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