AshleyScirra commented on issue #1510: URL: https://github.com/apache/cordova-android/issues/1510#issuecomment-1284144707
> Are you using the Splash Screen configurations AutoHideSplashScreen = false and manually hiding the splash screen with the .hide() method when the game has finished loading? Construct does indeed configure Android apps that way. It never used to be a problem with [email protected], but your explanation could be the reason for it triggers slow start/ANR. It seems weird to me that a long splash screen would count as ANR. It didn't used to. Perhaps this is in fact an issue with Google's new splash screen implementation registering a false positive ANR? I guess we could work around it, but it seems weird - are we supposed to reimplement the splash screen in the app code so we can keep showing the same thing without triggering an ANR? -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. To unsubscribe, e-mail: [email protected] For queries about this service, please contact Infrastructure at: [email protected] --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
