KekGames commented on issue #1510: URL: https://github.com/apache/cordova-android/issues/1510#issuecomment-1335202876
@breautek delaying it for too long definititely makes it worse. Too add a bit more information: if I show it for just 500ms without waiting for the game to load (or even comment out postMessage completely) - it still produces ANR rate around the bad behaviour threshold (some days it's lower than 0.49%, other days it's higher). Before the update it was 0%-0.1%. I hadn't noticed any difference between 1.5s wait and 0s wait, nor any difference between compressed and uncompressed assets. Maybe showing loading screen as soon as possible, as you suggest, would solve the issue, but I can't test it until Construct 3 team adds this feature. -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. To unsubscribe, e-mail: [email protected] For queries about this service, please contact Infrastructure at: [email protected] --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
