szaszm commented on a change in pull request #1158:
URL: https://github.com/apache/nifi-minifi-cpp/pull/1158#discussion_r708382053



##########
File path: cmake/BundledAzureSdkCpp.cmake
##########
@@ -54,7 +53,7 @@ function(use_bundled_libazure SOURCE_DIR BINARY_DIR)
     ExternalProject_Add(
             azure-sdk-cpp-external
             GIT_REPOSITORY "https://github.com/Azure/azure-sdk-for-cpp.git";
-            GIT_TAG "azure-storage-blobs_12.0.0-beta.7"
+            GIT_TAG "azure-storage-files-datalake_12.2.0"

Review comment:
       Consider converting this to URL: 
https://github.com/Azure/azure-sdk-for-cpp/archive/refs/tags/azure-storage-files-datalake_12.2.0.tar.gz

##########
File path: extensions/azure/processors/PutAzureBlobStorage.cpp
##########
@@ -90,14 +81,13 @@ const core::Relationship 
PutAzureBlobStorage::Failure("failure", "Unsuccessful o
 
 void PutAzureBlobStorage::initialize() {
   // Set the supported properties
-  setSupportedProperties({
+  updateSupportedProperties({

Review comment:
       I would prefer keeping `setSupportedProperties` and including the 
inherited property. It's a bit confusing that one property is added in the base 
class constructor where the rest is in the derived `initialize`. This is 
because I'm thinking of properties as something that you declare for a given 
component and that doesn't change during the lifetime. Ideally it would be 
either set in the constructor and never changed, or just returned by a member 
function.
   
   Other occurrences of this problem include the AWS processors, where the same 
pattern is used, and the state storage class hierarchy, where the base class 
calls `setSupportedProperties` in its `initialize` function and the derived 
class overrides this and calls the base class implementation before 
`updateSupportedProperties`. Out of these two, I like the state storage way a 
bit more, because it's not mixing ctor and initialize, and because it keeps 
more control in the derived class.

##########
File path: extensions/azure/processors/AzureStorageProcessorBase.cpp
##########
@@ -0,0 +1,56 @@
+/**
+ * @file AzureStorageProcessorBase.cpp
+ * AzureStorageProcessorBase class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AzureStorageProcessorBase.h"
+
+#include <memory>
+#include <string>
+
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property AzureStorageProcessorBase::AzureStorageCredentialsService(
+  core::PropertyBuilder::createProperty("Azure Storage Credentials Service")
+    ->withDescription("Name of the Azure Storage Credentials Service used to 
retrieve the connection string from.")
+    ->build());
+
+std::string 
AzureStorageProcessorBase::getConnectionStringFromControllerService(const 
std::shared_ptr<core::ProcessContext> &context) const {
+  std::string service_name;
+  if (!context->getProperty(AzureStorageCredentialsService.getName(), 
service_name) || service_name.empty()) {
+    return "";
+  }
+
+  std::shared_ptr<core::controller::ControllerService> service = 
context->getControllerService(service_name);
+  if (nullptr == service) {
+    logger_->log_error("Azure Storage credentials service with name: '%s' 
could not be found", service_name.c_str());

Review comment:
       Logging functions call `conditional_conversion` in Logger.h, which in 
turn calls `.c_str()` on `std::string`, making this call unnecessary.

##########
File path: extensions/azure/processors/AzureStorageProcessorBase.h
##########
@@ -0,0 +1,51 @@
+/**
+ * @file AzureStorageProcessorBase.h
+ * AzureStorageProcessorBase class declaration
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "core/Property.h"
+#include "core/Processor.h"
+#include "core/logging/Logger.h"
+#include "core/logging/LoggerConfiguration.h"

Review comment:
       It's not needed to use the `Logger` type. It's usually used for 
`LoggerFactory`, but that's not present in this file.

##########
File path: extensions/azure/processors/PutAzureDataLakeStorage.cpp
##########
@@ -0,0 +1,167 @@
+/**
+ * @file PutAzureDataLakeStorage.cpp
+ * PutAzureDataLakeStorage class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "PutAzureDataLakeStorage.h"
+
+#include "utils/ProcessorConfigUtils.h"
+#include "utils/gsl.h"
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property PutAzureDataLakeStorage::FilesystemName(
+    core::PropertyBuilder::createProperty("Filesystem Name")
+      ->withDescription("Name of the Azure Storage File System. It is assumed 
to be already existing.")
+      ->supportsExpressionLanguage(true)
+      ->isRequired(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::DirectoryName(
+    core::PropertyBuilder::createProperty("Directory Name")
+      ->withDescription("Name of the Azure Storage Directory. The Directory 
Name cannot contain a leading '/'. "
+                        "If left empty it designates the root directory. The 
directory will be created if not already existing.")
+      ->supportsExpressionLanguage(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::FileName(
+    core::PropertyBuilder::createProperty("File Name")
+      ->withDescription("The filename to be uploaded. If left empty the 
filename attribute will be used by default.")
+      ->supportsExpressionLanguage(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::ConflictResolutionStrategy(
+    core::PropertyBuilder::createProperty("Conflict Resolution Strategy")
+      ->withDescription("Indicates what should happen when a file with the 
same name already exists in the output directory.")
+      ->isRequired(true)
+      
->withDefaultValue<std::string>(toString(FileExistsResolutionStrategy::FAIL_FLOW))
+      
->withAllowableValues<std::string>(FileExistsResolutionStrategy::values())
+      ->build());
+
+const core::Relationship PutAzureDataLakeStorage::Success("success", "Files 
that have been successfully written to Azure storage are transferred to this 
relationship");
+const core::Relationship PutAzureDataLakeStorage::Failure("failure", "Files 
that could not be written to Azure storage for some reason are transferred to 
this relationship");
+
+void PutAzureDataLakeStorage::initialize() {
+  // Set the supported properties
+  updateSupportedProperties({
+    FilesystemName,
+    DirectoryName,
+    FileName,
+    ConflictResolutionStrategy
+  });
+  // Set the supported relationships
+  setSupportedRelationships({
+    Success,
+    Failure
+  });
+}
+
+void PutAzureDataLakeStorage::onSchedule(const 
std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::ProcessSessionFactory>& /*sessionFactory*/) {
+  connection_string_ = getConnectionStringFromControllerService(context);
+  if (connection_string_.empty()) {
+    throw Exception(PROCESS_SCHEDULE_EXCEPTION, "Azure Storage Credentials 
Service property missing or invalid");
+  }
+
+  conflict_resolution_strategy_ = FileExistsResolutionStrategy::parse(
+    utils::parsePropertyWithAllowableValuesOrThrow(*context, 
ConflictResolutionStrategy.getName(), 
FileExistsResolutionStrategy::values()).c_str());
+}
+
+std::optional<storage::PutAzureDataLakeStorageParameters> 
PutAzureDataLakeStorage::buildUploadParameters(
+    const std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::FlowFile>& flow_file) {
+  storage::PutAzureDataLakeStorageParameters params;
+  params.connection_string = connection_string_;
+  params.replace_file = conflict_resolution_strategy_ == 
FileExistsResolutionStrategy::REPLACE_FILE;
+
+  if (!context->getProperty(FilesystemName, params.file_system_name, 
flow_file) || params.file_system_name.empty()) {
+    logger_->log_error("Filesystem Name '%s' is invalid or empty!", 
params.file_system_name);
+    return std::nullopt;
+  }
+
+  context->getProperty(DirectoryName, params.directory_name, flow_file);
+
+  context->getProperty(FileName, params.filename, flow_file);
+  if (params.filename.empty() && (!flow_file->getAttribute("filename", 
params.filename) || params.filename.empty())) {
+    logger_->log_error("No File Name is set and default object key 'filename' 
attribute could not be found!");
+    return std::nullopt;
+  }
+
+  return params;
+}
+
+void PutAzureDataLakeStorage::onTrigger(const 
std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::ProcessSession>& session) {
+  logger_->log_debug("PutAzureDataLakeStorage onTrigger");
+  std::shared_ptr<core::FlowFile> flow_file = session->get();
+  if (!flow_file) {
+    context->yield();
+    return;
+  }
+
+  const auto params = buildUploadParameters(context, flow_file);
+  if (!params) {
+    session->transfer(flow_file, Failure);
+    return;
+  }
+
+  PutAzureDataLakeStorage::ReadCallback callback(flow_file->getSize(), 
azure_data_lake_storage_, *params, logger_);
+  session->read(flow_file, &callback);
+  auto result = callback.getResult();
+  if (result.result_code == storage::UploadResultCode::FILE_ALREADY_EXISTS) {
+    gsl_Expects(conflict_resolution_strategy_ != 
FileExistsResolutionStrategy::REPLACE_FILE);
+    if (conflict_resolution_strategy_ == 
FileExistsResolutionStrategy::FAIL_FLOW) {
+      logger_->log_error("Failed to upload file '%s/%s' to filesystem '%s' on 
Azure Data Lake storage because file already exists",
+        params->directory_name, params->filename, params->file_system_name);
+      session->transfer(flow_file, Failure);
+      return;
+    } else if (conflict_resolution_strategy_ == 
FileExistsResolutionStrategy::IGNORE_REQUEST) {
+      logger_->log_debug("Upload of file '%s/%s' was ignored because it 
already exits in filesystem '%s' on Azure Data Lake Storage",
+        params->directory_name, params->filename, params->file_system_name);
+      session->transfer(flow_file, Success);
+      return;
+    }
+  } else if (result.result_code == storage::UploadResultCode::FAILURE) {
+    logger_->log_error("Failed to upload file '%s/%s' to filesystem '%s' on 
Azure Data Lake storage", params->directory_name, params->filename, 
params->file_system_name);
+    session->transfer(flow_file, Failure);
+  } else {
+    session->putAttribute(flow_file, "azure.filesystem", 
params->file_system_name);
+    session->putAttribute(flow_file, "azure.directory", 
params->directory_name);
+    session->putAttribute(flow_file, "azure.filename", params->filename);
+    session->putAttribute(flow_file, "azure.primaryUri", result.primary_uri);
+    session->putAttribute(flow_file, "azure.length", 
std::to_string(flow_file->getSize()));
+    logger_->log_debug("Successfully uploaded file '%s/%s' to filesystem '%s' 
on Azure Data Lake storage", params->directory_name, params->filename, 
params->file_system_name);
+    session->transfer(flow_file, Success);
+  }
+}
+
+PutAzureDataLakeStorage::ReadCallback::ReadCallback(
+      uint64_t flow_size, storage::AzureDataLakeStorage& 
azure_data_lake_storage, const storage::PutAzureDataLakeStorageParameters& 
params, std::shared_ptr<logging::Logger> logger)
+  : flow_size_(flow_size),
+    azure_data_lake_storage_(azure_data_lake_storage),
+    params_(params),
+    logger_(std::move(logger)) {
+}
+
+int64_t PutAzureDataLakeStorage::ReadCallback::process(const 
std::shared_ptr<io::BaseStream>& stream) {
+  std::vector<uint8_t> buffer;
+  int read_ret = stream->read(buffer, flow_size_);
+  if (io::isError(read_ret)) {
+    return -1;
+  }

Review comment:
       `read_ret` should be a `size_t`.

##########
File path: extensions/azure/processors/PutAzureDataLakeStorage.cpp
##########
@@ -0,0 +1,167 @@
+/**
+ * @file PutAzureDataLakeStorage.cpp
+ * PutAzureDataLakeStorage class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "PutAzureDataLakeStorage.h"
+
+#include "utils/ProcessorConfigUtils.h"
+#include "utils/gsl.h"
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property PutAzureDataLakeStorage::FilesystemName(
+    core::PropertyBuilder::createProperty("Filesystem Name")
+      ->withDescription("Name of the Azure Storage File System. It is assumed 
to be already existing.")
+      ->supportsExpressionLanguage(true)
+      ->isRequired(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::DirectoryName(
+    core::PropertyBuilder::createProperty("Directory Name")
+      ->withDescription("Name of the Azure Storage Directory. The Directory 
Name cannot contain a leading '/'. "
+                        "If left empty it designates the root directory. The 
directory will be created if not already existing.")
+      ->supportsExpressionLanguage(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::FileName(
+    core::PropertyBuilder::createProperty("File Name")
+      ->withDescription("The filename to be uploaded. If left empty the 
filename attribute will be used by default.")
+      ->supportsExpressionLanguage(true)
+      ->build());
+const core::Property PutAzureDataLakeStorage::ConflictResolutionStrategy(
+    core::PropertyBuilder::createProperty("Conflict Resolution Strategy")
+      ->withDescription("Indicates what should happen when a file with the 
same name already exists in the output directory.")
+      ->isRequired(true)
+      
->withDefaultValue<std::string>(toString(FileExistsResolutionStrategy::FAIL_FLOW))
+      
->withAllowableValues<std::string>(FileExistsResolutionStrategy::values())
+      ->build());
+
+const core::Relationship PutAzureDataLakeStorage::Success("success", "Files 
that have been successfully written to Azure storage are transferred to this 
relationship");
+const core::Relationship PutAzureDataLakeStorage::Failure("failure", "Files 
that could not be written to Azure storage for some reason are transferred to 
this relationship");
+
+void PutAzureDataLakeStorage::initialize() {
+  // Set the supported properties
+  updateSupportedProperties({
+    FilesystemName,
+    DirectoryName,
+    FileName,
+    ConflictResolutionStrategy
+  });
+  // Set the supported relationships
+  setSupportedRelationships({
+    Success,
+    Failure
+  });
+}
+
+void PutAzureDataLakeStorage::onSchedule(const 
std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::ProcessSessionFactory>& /*sessionFactory*/) {
+  connection_string_ = getConnectionStringFromControllerService(context);
+  if (connection_string_.empty()) {
+    throw Exception(PROCESS_SCHEDULE_EXCEPTION, "Azure Storage Credentials 
Service property missing or invalid");
+  }
+
+  conflict_resolution_strategy_ = FileExistsResolutionStrategy::parse(
+    utils::parsePropertyWithAllowableValuesOrThrow(*context, 
ConflictResolutionStrategy.getName(), 
FileExistsResolutionStrategy::values()).c_str());
+}
+
+std::optional<storage::PutAzureDataLakeStorageParameters> 
PutAzureDataLakeStorage::buildUploadParameters(
+    const std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::FlowFile>& flow_file) {
+  storage::PutAzureDataLakeStorageParameters params;
+  params.connection_string = connection_string_;
+  params.replace_file = conflict_resolution_strategy_ == 
FileExistsResolutionStrategy::REPLACE_FILE;
+
+  if (!context->getProperty(FilesystemName, params.file_system_name, 
flow_file) || params.file_system_name.empty()) {
+    logger_->log_error("Filesystem Name '%s' is invalid or empty!", 
params.file_system_name);
+    return std::nullopt;
+  }
+
+  context->getProperty(DirectoryName, params.directory_name, flow_file);
+
+  context->getProperty(FileName, params.filename, flow_file);
+  if (params.filename.empty() && (!flow_file->getAttribute("filename", 
params.filename) || params.filename.empty())) {
+    logger_->log_error("No File Name is set and default object key 'filename' 
attribute could not be found!");
+    return std::nullopt;
+  }
+
+  return params;
+}
+
+void PutAzureDataLakeStorage::onTrigger(const 
std::shared_ptr<core::ProcessContext>& context, const 
std::shared_ptr<core::ProcessSession>& session) {
+  logger_->log_debug("PutAzureDataLakeStorage onTrigger");
+  std::shared_ptr<core::FlowFile> flow_file = session->get();
+  if (!flow_file) {
+    context->yield();
+    return;
+  }
+
+  const auto params = buildUploadParameters(context, flow_file);
+  if (!params) {
+    session->transfer(flow_file, Failure);
+    return;
+  }
+
+  PutAzureDataLakeStorage::ReadCallback callback(flow_file->getSize(), 
azure_data_lake_storage_, *params, logger_);
+  session->read(flow_file, &callback);
+  auto result = callback.getResult();
+  if (result.result_code == storage::UploadResultCode::FILE_ALREADY_EXISTS) {
+    gsl_Expects(conflict_resolution_strategy_ != 
FileExistsResolutionStrategy::REPLACE_FILE);

Review comment:
       I think a precondition shouldn't depend on user data, those conditions 
should be validated instead.

##########
File path: extensions/azure/storage/AzureDataLakeStorage.h
##########
@@ -0,0 +1,57 @@
+/**
+ * @file AzureDataLakeStorage.h
+ * AzureDataLakeStorage class declaration
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <string>
+#include <vector>
+#include <memory>
+#include <optional>
+#include <utility>
+
+#include "core/logging/Logger.h"
+#include "core/logging/LoggerConfiguration.h"
+#include "AzureDataLakeStorageClient.h"
+
+namespace org::apache::nifi::minifi::azure::storage {
+
+enum class UploadResultCode {
+  SUCCESS,
+  FILE_ALREADY_EXISTS,
+  FAILURE
+};
+
+struct UploadDataLakeStorageResult {
+  UploadResultCode result_code = UploadResultCode::SUCCESS;
+  std::string primary_uri;
+};
+
+class AzureDataLakeStorage {
+ public:
+  AzureDataLakeStorage();
+  explicit AzureDataLakeStorage(std::unique_ptr<DataLakeStorageClient> 
data_lake_storage_client);
+
+  storage::UploadDataLakeStorageResult uploadFile(const 
storage::PutAzureDataLakeStorageParameters& params, const uint8_t* buffer, 
std::size_t buffer_size);
+
+ private:
+  std::shared_ptr<logging::Logger> 
logger_{logging::LoggerFactory<AzureDataLakeStorage>::getLogger()};
+  std::unique_ptr<DataLakeStorageClient> data_lake_storage_client_;

Review comment:
       You're only using things from the interface header 
`"DataLakeStorageClient.h"`. You might want to change the include from 
`"AzureDataLakeStorageClient.h"` to that in the header, and keep the 
implementation dependency in the user code. I would also get rid of the default 
constructor here.




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