szaszm commented on a change in pull request #1158:
URL: https://github.com/apache/nifi-minifi-cpp/pull/1158#discussion_r708382053
##########
File path: cmake/BundledAzureSdkCpp.cmake
##########
@@ -54,7 +53,7 @@ function(use_bundled_libazure SOURCE_DIR BINARY_DIR)
ExternalProject_Add(
azure-sdk-cpp-external
GIT_REPOSITORY "https://github.com/Azure/azure-sdk-for-cpp.git"
- GIT_TAG "azure-storage-blobs_12.0.0-beta.7"
+ GIT_TAG "azure-storage-files-datalake_12.2.0"
Review comment:
Consider converting this to URL:
https://github.com/Azure/azure-sdk-for-cpp/archive/refs/tags/azure-storage-files-datalake_12.2.0.tar.gz
##########
File path: extensions/azure/processors/PutAzureBlobStorage.cpp
##########
@@ -90,14 +81,13 @@ const core::Relationship
PutAzureBlobStorage::Failure("failure", "Unsuccessful o
void PutAzureBlobStorage::initialize() {
// Set the supported properties
- setSupportedProperties({
+ updateSupportedProperties({
Review comment:
I would prefer keeping `setSupportedProperties` and including the
inherited property. It's a bit confusing that one property is added in the base
class constructor where the rest is in the derived `initialize`. This is
because I'm thinking of properties as something that you declare for a given
component and that doesn't change during the lifetime. Ideally it would be
either set in the constructor and never changed, or just returned by a member
function.
Other occurrences of this problem include the AWS processors, where the same
pattern is used, and the state storage class hierarchy, where the base class
calls `setSupportedProperties` in its `initialize` function and the derived
class overrides this and calls the base class implementation before
`updateSupportedProperties`. Out of these two, I like the state storage way a
bit more, because it's not mixing ctor and initialize, and because it keeps
more control in the derived class.
##########
File path: extensions/azure/processors/AzureStorageProcessorBase.cpp
##########
@@ -0,0 +1,56 @@
+/**
+ * @file AzureStorageProcessorBase.cpp
+ * AzureStorageProcessorBase class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AzureStorageProcessorBase.h"
+
+#include <memory>
+#include <string>
+
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property AzureStorageProcessorBase::AzureStorageCredentialsService(
+ core::PropertyBuilder::createProperty("Azure Storage Credentials Service")
+ ->withDescription("Name of the Azure Storage Credentials Service used to
retrieve the connection string from.")
+ ->build());
+
+std::string
AzureStorageProcessorBase::getConnectionStringFromControllerService(const
std::shared_ptr<core::ProcessContext> &context) const {
+ std::string service_name;
+ if (!context->getProperty(AzureStorageCredentialsService.getName(),
service_name) || service_name.empty()) {
+ return "";
+ }
+
+ std::shared_ptr<core::controller::ControllerService> service =
context->getControllerService(service_name);
+ if (nullptr == service) {
+ logger_->log_error("Azure Storage credentials service with name: '%s'
could not be found", service_name.c_str());
Review comment:
Logging functions call `conditional_conversion` in Logger.h, which in
turn calls `.c_str()` on `std::string`, making this call unnecessary.
##########
File path: extensions/azure/processors/AzureStorageProcessorBase.h
##########
@@ -0,0 +1,51 @@
+/**
+ * @file AzureStorageProcessorBase.h
+ * AzureStorageProcessorBase class declaration
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "core/Property.h"
+#include "core/Processor.h"
+#include "core/logging/Logger.h"
+#include "core/logging/LoggerConfiguration.h"
Review comment:
It's not needed to use the `Logger` type. It's usually used for
`LoggerFactory`, but that's not present in this file.
##########
File path: extensions/azure/processors/PutAzureDataLakeStorage.cpp
##########
@@ -0,0 +1,167 @@
+/**
+ * @file PutAzureDataLakeStorage.cpp
+ * PutAzureDataLakeStorage class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "PutAzureDataLakeStorage.h"
+
+#include "utils/ProcessorConfigUtils.h"
+#include "utils/gsl.h"
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property PutAzureDataLakeStorage::FilesystemName(
+ core::PropertyBuilder::createProperty("Filesystem Name")
+ ->withDescription("Name of the Azure Storage File System. It is assumed
to be already existing.")
+ ->supportsExpressionLanguage(true)
+ ->isRequired(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::DirectoryName(
+ core::PropertyBuilder::createProperty("Directory Name")
+ ->withDescription("Name of the Azure Storage Directory. The Directory
Name cannot contain a leading '/'. "
+ "If left empty it designates the root directory. The
directory will be created if not already existing.")
+ ->supportsExpressionLanguage(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::FileName(
+ core::PropertyBuilder::createProperty("File Name")
+ ->withDescription("The filename to be uploaded. If left empty the
filename attribute will be used by default.")
+ ->supportsExpressionLanguage(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::ConflictResolutionStrategy(
+ core::PropertyBuilder::createProperty("Conflict Resolution Strategy")
+ ->withDescription("Indicates what should happen when a file with the
same name already exists in the output directory.")
+ ->isRequired(true)
+
->withDefaultValue<std::string>(toString(FileExistsResolutionStrategy::FAIL_FLOW))
+
->withAllowableValues<std::string>(FileExistsResolutionStrategy::values())
+ ->build());
+
+const core::Relationship PutAzureDataLakeStorage::Success("success", "Files
that have been successfully written to Azure storage are transferred to this
relationship");
+const core::Relationship PutAzureDataLakeStorage::Failure("failure", "Files
that could not be written to Azure storage for some reason are transferred to
this relationship");
+
+void PutAzureDataLakeStorage::initialize() {
+ // Set the supported properties
+ updateSupportedProperties({
+ FilesystemName,
+ DirectoryName,
+ FileName,
+ ConflictResolutionStrategy
+ });
+ // Set the supported relationships
+ setSupportedRelationships({
+ Success,
+ Failure
+ });
+}
+
+void PutAzureDataLakeStorage::onSchedule(const
std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::ProcessSessionFactory>& /*sessionFactory*/) {
+ connection_string_ = getConnectionStringFromControllerService(context);
+ if (connection_string_.empty()) {
+ throw Exception(PROCESS_SCHEDULE_EXCEPTION, "Azure Storage Credentials
Service property missing or invalid");
+ }
+
+ conflict_resolution_strategy_ = FileExistsResolutionStrategy::parse(
+ utils::parsePropertyWithAllowableValuesOrThrow(*context,
ConflictResolutionStrategy.getName(),
FileExistsResolutionStrategy::values()).c_str());
+}
+
+std::optional<storage::PutAzureDataLakeStorageParameters>
PutAzureDataLakeStorage::buildUploadParameters(
+ const std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::FlowFile>& flow_file) {
+ storage::PutAzureDataLakeStorageParameters params;
+ params.connection_string = connection_string_;
+ params.replace_file = conflict_resolution_strategy_ ==
FileExistsResolutionStrategy::REPLACE_FILE;
+
+ if (!context->getProperty(FilesystemName, params.file_system_name,
flow_file) || params.file_system_name.empty()) {
+ logger_->log_error("Filesystem Name '%s' is invalid or empty!",
params.file_system_name);
+ return std::nullopt;
+ }
+
+ context->getProperty(DirectoryName, params.directory_name, flow_file);
+
+ context->getProperty(FileName, params.filename, flow_file);
+ if (params.filename.empty() && (!flow_file->getAttribute("filename",
params.filename) || params.filename.empty())) {
+ logger_->log_error("No File Name is set and default object key 'filename'
attribute could not be found!");
+ return std::nullopt;
+ }
+
+ return params;
+}
+
+void PutAzureDataLakeStorage::onTrigger(const
std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::ProcessSession>& session) {
+ logger_->log_debug("PutAzureDataLakeStorage onTrigger");
+ std::shared_ptr<core::FlowFile> flow_file = session->get();
+ if (!flow_file) {
+ context->yield();
+ return;
+ }
+
+ const auto params = buildUploadParameters(context, flow_file);
+ if (!params) {
+ session->transfer(flow_file, Failure);
+ return;
+ }
+
+ PutAzureDataLakeStorage::ReadCallback callback(flow_file->getSize(),
azure_data_lake_storage_, *params, logger_);
+ session->read(flow_file, &callback);
+ auto result = callback.getResult();
+ if (result.result_code == storage::UploadResultCode::FILE_ALREADY_EXISTS) {
+ gsl_Expects(conflict_resolution_strategy_ !=
FileExistsResolutionStrategy::REPLACE_FILE);
+ if (conflict_resolution_strategy_ ==
FileExistsResolutionStrategy::FAIL_FLOW) {
+ logger_->log_error("Failed to upload file '%s/%s' to filesystem '%s' on
Azure Data Lake storage because file already exists",
+ params->directory_name, params->filename, params->file_system_name);
+ session->transfer(flow_file, Failure);
+ return;
+ } else if (conflict_resolution_strategy_ ==
FileExistsResolutionStrategy::IGNORE_REQUEST) {
+ logger_->log_debug("Upload of file '%s/%s' was ignored because it
already exits in filesystem '%s' on Azure Data Lake Storage",
+ params->directory_name, params->filename, params->file_system_name);
+ session->transfer(flow_file, Success);
+ return;
+ }
+ } else if (result.result_code == storage::UploadResultCode::FAILURE) {
+ logger_->log_error("Failed to upload file '%s/%s' to filesystem '%s' on
Azure Data Lake storage", params->directory_name, params->filename,
params->file_system_name);
+ session->transfer(flow_file, Failure);
+ } else {
+ session->putAttribute(flow_file, "azure.filesystem",
params->file_system_name);
+ session->putAttribute(flow_file, "azure.directory",
params->directory_name);
+ session->putAttribute(flow_file, "azure.filename", params->filename);
+ session->putAttribute(flow_file, "azure.primaryUri", result.primary_uri);
+ session->putAttribute(flow_file, "azure.length",
std::to_string(flow_file->getSize()));
+ logger_->log_debug("Successfully uploaded file '%s/%s' to filesystem '%s'
on Azure Data Lake storage", params->directory_name, params->filename,
params->file_system_name);
+ session->transfer(flow_file, Success);
+ }
+}
+
+PutAzureDataLakeStorage::ReadCallback::ReadCallback(
+ uint64_t flow_size, storage::AzureDataLakeStorage&
azure_data_lake_storage, const storage::PutAzureDataLakeStorageParameters&
params, std::shared_ptr<logging::Logger> logger)
+ : flow_size_(flow_size),
+ azure_data_lake_storage_(azure_data_lake_storage),
+ params_(params),
+ logger_(std::move(logger)) {
+}
+
+int64_t PutAzureDataLakeStorage::ReadCallback::process(const
std::shared_ptr<io::BaseStream>& stream) {
+ std::vector<uint8_t> buffer;
+ int read_ret = stream->read(buffer, flow_size_);
+ if (io::isError(read_ret)) {
+ return -1;
+ }
Review comment:
`read_ret` should be a `size_t`.
##########
File path: extensions/azure/processors/PutAzureDataLakeStorage.cpp
##########
@@ -0,0 +1,167 @@
+/**
+ * @file PutAzureDataLakeStorage.cpp
+ * PutAzureDataLakeStorage class implementation
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "PutAzureDataLakeStorage.h"
+
+#include "utils/ProcessorConfigUtils.h"
+#include "utils/gsl.h"
+#include "controllerservices/AzureStorageCredentialsService.h"
+
+namespace org::apache::nifi::minifi::azure::processors {
+
+const core::Property PutAzureDataLakeStorage::FilesystemName(
+ core::PropertyBuilder::createProperty("Filesystem Name")
+ ->withDescription("Name of the Azure Storage File System. It is assumed
to be already existing.")
+ ->supportsExpressionLanguage(true)
+ ->isRequired(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::DirectoryName(
+ core::PropertyBuilder::createProperty("Directory Name")
+ ->withDescription("Name of the Azure Storage Directory. The Directory
Name cannot contain a leading '/'. "
+ "If left empty it designates the root directory. The
directory will be created if not already existing.")
+ ->supportsExpressionLanguage(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::FileName(
+ core::PropertyBuilder::createProperty("File Name")
+ ->withDescription("The filename to be uploaded. If left empty the
filename attribute will be used by default.")
+ ->supportsExpressionLanguage(true)
+ ->build());
+const core::Property PutAzureDataLakeStorage::ConflictResolutionStrategy(
+ core::PropertyBuilder::createProperty("Conflict Resolution Strategy")
+ ->withDescription("Indicates what should happen when a file with the
same name already exists in the output directory.")
+ ->isRequired(true)
+
->withDefaultValue<std::string>(toString(FileExistsResolutionStrategy::FAIL_FLOW))
+
->withAllowableValues<std::string>(FileExistsResolutionStrategy::values())
+ ->build());
+
+const core::Relationship PutAzureDataLakeStorage::Success("success", "Files
that have been successfully written to Azure storage are transferred to this
relationship");
+const core::Relationship PutAzureDataLakeStorage::Failure("failure", "Files
that could not be written to Azure storage for some reason are transferred to
this relationship");
+
+void PutAzureDataLakeStorage::initialize() {
+ // Set the supported properties
+ updateSupportedProperties({
+ FilesystemName,
+ DirectoryName,
+ FileName,
+ ConflictResolutionStrategy
+ });
+ // Set the supported relationships
+ setSupportedRelationships({
+ Success,
+ Failure
+ });
+}
+
+void PutAzureDataLakeStorage::onSchedule(const
std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::ProcessSessionFactory>& /*sessionFactory*/) {
+ connection_string_ = getConnectionStringFromControllerService(context);
+ if (connection_string_.empty()) {
+ throw Exception(PROCESS_SCHEDULE_EXCEPTION, "Azure Storage Credentials
Service property missing or invalid");
+ }
+
+ conflict_resolution_strategy_ = FileExistsResolutionStrategy::parse(
+ utils::parsePropertyWithAllowableValuesOrThrow(*context,
ConflictResolutionStrategy.getName(),
FileExistsResolutionStrategy::values()).c_str());
+}
+
+std::optional<storage::PutAzureDataLakeStorageParameters>
PutAzureDataLakeStorage::buildUploadParameters(
+ const std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::FlowFile>& flow_file) {
+ storage::PutAzureDataLakeStorageParameters params;
+ params.connection_string = connection_string_;
+ params.replace_file = conflict_resolution_strategy_ ==
FileExistsResolutionStrategy::REPLACE_FILE;
+
+ if (!context->getProperty(FilesystemName, params.file_system_name,
flow_file) || params.file_system_name.empty()) {
+ logger_->log_error("Filesystem Name '%s' is invalid or empty!",
params.file_system_name);
+ return std::nullopt;
+ }
+
+ context->getProperty(DirectoryName, params.directory_name, flow_file);
+
+ context->getProperty(FileName, params.filename, flow_file);
+ if (params.filename.empty() && (!flow_file->getAttribute("filename",
params.filename) || params.filename.empty())) {
+ logger_->log_error("No File Name is set and default object key 'filename'
attribute could not be found!");
+ return std::nullopt;
+ }
+
+ return params;
+}
+
+void PutAzureDataLakeStorage::onTrigger(const
std::shared_ptr<core::ProcessContext>& context, const
std::shared_ptr<core::ProcessSession>& session) {
+ logger_->log_debug("PutAzureDataLakeStorage onTrigger");
+ std::shared_ptr<core::FlowFile> flow_file = session->get();
+ if (!flow_file) {
+ context->yield();
+ return;
+ }
+
+ const auto params = buildUploadParameters(context, flow_file);
+ if (!params) {
+ session->transfer(flow_file, Failure);
+ return;
+ }
+
+ PutAzureDataLakeStorage::ReadCallback callback(flow_file->getSize(),
azure_data_lake_storage_, *params, logger_);
+ session->read(flow_file, &callback);
+ auto result = callback.getResult();
+ if (result.result_code == storage::UploadResultCode::FILE_ALREADY_EXISTS) {
+ gsl_Expects(conflict_resolution_strategy_ !=
FileExistsResolutionStrategy::REPLACE_FILE);
Review comment:
I think a precondition shouldn't depend on user data, those conditions
should be validated instead.
##########
File path: extensions/azure/storage/AzureDataLakeStorage.h
##########
@@ -0,0 +1,57 @@
+/**
+ * @file AzureDataLakeStorage.h
+ * AzureDataLakeStorage class declaration
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <string>
+#include <vector>
+#include <memory>
+#include <optional>
+#include <utility>
+
+#include "core/logging/Logger.h"
+#include "core/logging/LoggerConfiguration.h"
+#include "AzureDataLakeStorageClient.h"
+
+namespace org::apache::nifi::minifi::azure::storage {
+
+enum class UploadResultCode {
+ SUCCESS,
+ FILE_ALREADY_EXISTS,
+ FAILURE
+};
+
+struct UploadDataLakeStorageResult {
+ UploadResultCode result_code = UploadResultCode::SUCCESS;
+ std::string primary_uri;
+};
+
+class AzureDataLakeStorage {
+ public:
+ AzureDataLakeStorage();
+ explicit AzureDataLakeStorage(std::unique_ptr<DataLakeStorageClient>
data_lake_storage_client);
+
+ storage::UploadDataLakeStorageResult uploadFile(const
storage::PutAzureDataLakeStorageParameters& params, const uint8_t* buffer,
std::size_t buffer_size);
+
+ private:
+ std::shared_ptr<logging::Logger>
logger_{logging::LoggerFactory<AzureDataLakeStorage>::getLogger()};
+ std::unique_ptr<DataLakeStorageClient> data_lake_storage_client_;
Review comment:
You're only using things from the interface header
`"DataLakeStorageClient.h"`. You might want to change the include from
`"AzureDataLakeStorageClient.h"` to that in the header, and keep the
implementation dependency in the user code. I would also get rid of the default
constructor here.
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