Another thought... glcd_common glcd_write_char_pbp can go out the door
if we use the same block write procedures I gave above... if not
defined already in glcd device library.

Matt.

On Mar 28, 5:15 am, Sebastien Lelong <[email protected]>
wrote:
> A good example is glcd_clear_screen. glcd_clear_screen is defined in Nokia
> 3310, but there's also an generic implementation in glcd_common. This
> generic definition becomes available if none are previously defined. Still,
> there could be two implemention, one generic, one specific.
>
> Thus, in glcd_nokia_3310 library, glcd_clear_screen() should be renamed to
> nokia_clear_screen(). In sample code, you instantly know which one you're
> using, possibly a more efficient one when using nokia_clear_screen().
>
> nokia_clear_screen()
> glcd_clear_screen()
>
> Cheers,
> Seb
>
> 2011/3/28 Sebastien Lelong <[email protected]>
>
> > I can see other things to rename: when something is specific to the glcd,
> > it shouldn't be prefixed with "glcd_" but something related to the display
> > (eg. "nokia_" for mine). One exception: if the involved procedure is part of
> > the required interface implementation, it'll obviously be prefixed with
> > "glcd_". For instance, glcd_write_pixel() must be implemented in device
> > library, as part of the glcd_common API interface. It's prefixed with
> > "glcd_".
>
> > I think this will greatly help understand what's part of the common
> > interface, what's specific, both at library level *and* sample, user code
> > level.
>
> > Cheers,
> > Seb
>
> > 2011/3/24 mattschinkel <[email protected]>
>
> >> I took a look to see variables/procedure names that should be change.
> >> Here are my suggestions.
>
> >> procedures:
> >> GLCD_FONT_USE -> GLCD_FONT (to be like var GLCD_PEN)
>
> >> variables
> >> lcd_background_color -> glcd_background (again, to be like var
> >> GLCD_PEN)
>
> >> and of course, everything that is currently starting with lcd_ should
> >> change to glcd_
>
> >> Is there anything else?
>
> >> Matt.
>
>

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