Hi Matt,

In order to close this issue (close as much as we can for now) I moved most
of glcd_cache project files to "include" and "sample", under buildbot care.
I need to finish migrate KS0108 lib in order to finally delete project
directory.

Cheers,
Seb

2011/4/3 mattschinkel <[email protected]>

> I read your notes in glcd_common.
>
> glcd_write_char is not a requirement, it is optional. If
> glcd_write_char is not created, pbp will be used.
>
> --   * glcd_write_char(x,y,char): (proc) draw "char" at position
> (x,y). Required by glcd_font.jal.
> --     this is the main procedure used to display characters. If not
> implemented, char-related features
> --     won't be available (mainly font usage)
>
>
> and GLCD_COLOR_BITS is  the number of bits required to hold all
> colors. For example 16bit color = 65535 colors
>
> I can edit it when I have time, I may have some other things to add.
>
> Matt.
>
>

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