I read your notes in glcd_common. glcd_write_char is not a requirement, it is optional. If glcd_write_char is not created, pbp will be used.
-- * glcd_write_char(x,y,char): (proc) draw "char" at position (x,y). Required by glcd_font.jal. -- this is the main procedure used to display characters. If not implemented, char-related features -- won't be available (mainly font usage) and GLCD_COLOR_BITS is the number of bits required to hold all colors. For example 16bit color = 65535 colors I can edit it when I have time, I may have some other things to add. Matt. -- You received this message because you are subscribed to the Google Groups "jallib" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/jallib?hl=en.
