I just returned from the Design Automation Conference (DAC) in New
Orleans where I visited Sun's booth and chatted about Java performance.
They had a Java3D demo there that was very impressive. When I asked why
the 2D didn't have similar performance the answer I got was that 3D is
built on top of OGL. I suggested that they provide an implementation of
the 2D api on OGL as well. I'm not familiar with the 3D world in
general and OGL in particular. Anyone have any thoughts on the
feasibility of this? Perhaps performance-minded applications should use
the 3D api for 2D as well? As always, though, what about other platform
support?
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