Thomas McKay wrote:
>
> I just returned from the Design Automation Conference (DAC) in New
> Orleans where I visited Sun's booth and chatted about Java performance.
> They had a Java3D demo there that was very impressive.  When I asked why
> the 2D didn't have similar performance the answer I got was that 3D is
> built on top of OGL.  I suggested that they provide an implementation of
> the 2D api on OGL as well.  I'm not familiar with the 3D world in
> general and OGL in particular.  Anyone have any thoughts on the
> feasibility of this?  Perhaps performance-minded applications should use
> the 3D api for 2D as well?  As always, though, what about other platform
> support?

OpenGL is a very powerful graphics API for both 2D and 3D. I guess
Sun only used it for 3D because having two 2D APIs would cause
confusion.
However, you may well be able to use the 2D OpenGL functions through the
3D API anyway, as there is no real separation of them within OpenGL
itself.
Adrian Barnett

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