I was thinking more of an optional package for Java2D:  If OpenGL was available
it could be optionally enabled.

I hadn't heard anything about 2D merging with 3D.  Anyone have more specific
details?

Tom


Nigel Whitaker wrote:

> I wouldn't necessarily vote for 2d implemented on top of OpenGL.
> The J3D implementation is restricted to platforms
> with OpenGL support -- eg no j3d for Solaris Intel, whereas j2d
> is more universal?
>

<snippity snip>

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