Hi Joerg,
have you tried 1.4.1 beta which is available for download from
java.sun.com? We've done some work which might help your case.
Check out bug
http://developer.java.sun.com/developer/bugParade/bugs/4525841.html
for details.
Thank you,
Dmitri
On Mon, Aug 12, 2002 at 11:41:0p -0600, J�rg M�ller wrote:
> Hi everybody,
>
> I'm rotating a BufferedImage (which I first create by drawing various strings into
>it) full circle in order to get an animation. This works pretty fine except the
>animation seems to hang every X-steps for a short moment?! The image is not too big
>(300x300 RGB) and no other processes are running at the same time. I set the
>RenderingHints to Quality, but even on the default rendering setting the problem
>persists.
>
> It seems as if the graphics.rotate() runs into a problem every X-loops of the
>animation, as if some unfinished data processing would accumulate.... but I have no
>idea what this could be. Or is it just my machine?
>
> I'm using jdk 1.4.0 on a PC Laptop Pentium III 800 Mhz 128 RAM
>
> Anyone has any idea where the problem hides?
>
> Thanks for any suggestions
> joerg
>
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