Hi Joerg,

  have you tried 1.4.1 beta which is available for download from
  java.sun.com? We've done some work which might help your case.
  Check out bug
    http://developer.java.sun.com/developer/bugParade/bugs/4525841.html
  for details.

  Thank you,
    Dmitri


On Mon, Aug 12, 2002 at 11:41:0p -0600, J�rg M�ller wrote:
 > Hi everybody,
 >
 > I'm rotating a BufferedImage (which I first create by drawing various strings into 
 >it) full circle in order to get an animation. This works pretty fine except the 
 >animation seems to hang every X-steps for a short moment?! The image is not too big 
 >(300x300 RGB) and no other processes are running at the same time. I set the 
 >RenderingHints to Quality, but even on the default rendering setting the problem 
 >persists.
 >
 > It seems as if the graphics.rotate() runs into a problem every X-loops of the 
 >animation, as if some unfinished data processing would accumulate.... but I have no 
 >idea what this could be. Or is it just my machine?
 >
 > I'm using jdk 1.4.0 on a PC Laptop Pentium III 800 Mhz 128 RAM
 >
 > Anyone has any idea where the problem hides?
 >
 > Thanks for any suggestions
 > joerg
 >
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