Hi Paul > I already requested GL_SOURCE_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR and > GL_ONE_MINUS_SOURCE_COLOR. Well I would say it wise to implement all as long as DX supports also all. Otherwise you will run into problems
> late in the Java 3D 1.3 API cycle to consider new changes, but we will > discuss this and give you a final answer. Otherwise it will go onto > the 1.4 list. Hmm it's a pitty. I think they closed down the 1.3 changes too fast, there are a lot of Core-OpenGL1.3 things which are still not in J3D1.3 which is a pitty as I really could need them from time to time. (I know there is always the issue with DirectX) So sometimes I have to think if it isn't wise to move to OpenSceneGraph (which is a pitty as I really like to code in JAVA a lot more than in C/C++) EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
