> I believe it is time for the Sun people to investigate this further.
Agreed!!!!!!
David HALLE.
--------------------------
E-Mail:[EMAIL PROTECTED]
----- Original Message -----
From: Barry Walsh <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 20, 1999 1:36 PM
Subject: Re: [JAVA3D] All QuadArrays disappear [Update 1]
> Daniel,
>
> I've had the same problem for quite some time. When I rotate a scene
such
> that 0,0,0 is outside the field of view, the object disappears. Rotating
> the scene, translating backwards, increasing field of view will make it
> reappear, but only because it moves the origin back inside the field of
> view. This all happens within a single view, so I don't think our problem
> lies in multiple views. I would not be surprised at all, however to see
> that it lies in the use of TransparencyAttributes. My problem didn't exist
> until I added Transparency.
> I posted a couple of mails about the disappearing object some time back,
> but with no answer from the Sun people. I believe others have noticed this
> problem also (David Halle had problems with terrain visibility).
>
> I believe it is time for the Sun people to investigate this further.
>
>
> Cheers,
>
> B.
>
> ---------------------------------
> Oceanic Consulting Corporation
> PO Box 28009
> St. John's , NF Canada
> A1B 4J8
> (709) 722-9060/9064 (Fax) http://www.oceaniccorp.com
> ---------------------------------
>
>
>
>
> -----Original Message-----
> From: Daniel Selman [SMTP:[EMAIL PROTECTED]]
> Sent: Monday, September 20, 1999 8:51 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] All QuadArrays disappear [Update 1]
>
> All,
>
> Things just got even stranger! I modified the initial size of the Frame
> from:
>
> new MainFrame( new PlatformTest(), m_kWidth, m_kHeight );
>
> to
>
> new MainFrame( new PlatformTest(), (int) (m_kWidth * 3.5), (int)
(m_kHeight
> * 1.1) );
>
> Where:
>
> static final int m_kWidth = 256;
> static final int m_kHeight = 256;
>
> [Yes, this really was the *ONLY* change].
>
> Now the QuadArray tiles do not disappear when 0,0,0 is not in view but
> flash ON and OFF horribly instead! I'm starting to doubt my sanity... What
> on earth has the initial Frame size got to do with anything!!
>
> Sincerely,
>
> Daniel Selman
>
>
> [EMAIL PROTECTED]
> http://www.tornadolabs.com
>
>
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