> The app is failing to create the TextureLoader from the
> arguments you supply
> so texLod0  is null hence the null pointer exception later on.

Exactly, as the internal BufferedImage has not been loaded (i.e. is still
null), a null pointer exception is raised when trying to resize the image to
a power of 2 (bufferedImage.getWidth())
This should be check in a next version of java3D ?

renaud

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