Yes it works. You can simply use a gif with transparency which is properly
decoded by java.
renaud


> -----Message d'origine-----
> De: Chris Wewerka [mailto:[EMAIL PROTECTED]]
> Date: mardi 19 octobre 1999 16:01
> �: [EMAIL PROTECTED]
> Objet: [JAVA3D] Textures with Alpha values / png-format working with
> Java?
>
>
> Hi,
>
> has someone experience with textures using images that have
> alpha values?
> I read some mails in the Java2d interest group and so i think
> i have to use
> a png-imageproducer to get images with alpha values?
>
> Does it work with Java3d, using an ImageComponent2d and
> setting this in
> Texture2d with setImage(0, imageComponent) ?
>
> Thanx in advance
>
> Chris Wewerka
>
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