Hi Java3d fellows! How do I use the EYE_LINEAR and SPHERE_MAP options in the TexCoordGeneration-Object to achieve environment mapping? Is there any good documentation about these features in Java3D, or the general technique to achieve environment mapping? What kinds of textures do I have to use? Thanks in advance Chris Wewerka =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".